From Wordle and beyond: The rise of word games

The New York Times upgrades its Wordle assistant, Wordlebot, introduced earlier this year as a “daily companion” to help analyze your Wordle performance. (AFP)
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Updated 18 August 2022
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From Wordle and beyond: The rise of word games

  • The New York Times upgrades Wordlebot assistant, a ‘daily companion’ to analyze performance
  • Over the past year dozens of spinoffs have sprung up across the Internet

LONDON: The New York Times announced it has upgraded its Wordle assistant, Wordlebot, introduced earlier this year as a “daily companion” to help analyze your Wordle performance.
With the new update, The New York Times added a number of new features, such as the addition of “slate” to Wordlebot’s list of starting words, a new method of “scoring skills” and modifications to the way the bot restricts its analysis to the group of five-letter words that are known Wordle solutions, which according to the company “puts it on a more even footing with humans.”
Wordle is (arguably) the undisputed game of the year. Every day, users try to guess a chosen five-letter word within six tries. The app has become a daily ritual for millions of users worldwide.
The game is a perfect mix of simplicity, fun and genuine competition. Rachel Orr, a senior design editor at The Washington Post, described Wordle as the “perfect pandemic game” for its ability to absorb our attention through the “pattern-seeking custom it humbly provides.”
Thanks to its “lack of ads, simple interface and a heartwarming origin story,” the daily word guessing game drew millions of players in its brief existence, convincing The New York Times to buy it for an undisclosed seven-figure sum last January.
Since then, a number Wordle spinoffs have sprung up across the Internet, including Worldle, Heardle and even an Arabic version, AlWird, giving rise to an entirely new genre of guessing games.
Among the latest additions to the genre is GuessThe.Game, a Wordle-style deduction test based on video games.
GuessThe.Game was developed by Sam Stiles, a Canada-based software engineer who created the game based on Framed, another Wordle-style game where players guess a mystery movie of the day by viewing still shots. Stiles realized that the same concept could be applied to video games.
“So I decided to whip one up,” Stiles said.
Since its debut in May, Stiles claimed that millions of people had played GuessThe.Game in “nearly every single country on Earth,” and that given the volume of daily traffic, “the game continues to expand virally.”
But Stiles is not the only person to have developed a Wordle-style game during his spare time. The list of spinoffs is long and spans across many different topics and subjects.
For example, Wordle aficionados can choose between Wordle Unlimited, an almost unlimited version of the real game; Quordle, where you are required to solve four Wordles at once; Dordle, where you play with two puzzles; and also Octordle and Sedecordle.
There is also Worldle, a geography guessing game where players are shown the outline of a country and have to guess which one it is; Heardle, the Wordle-style game for music lovers; and Nerdle, a maths game developed by data scientist Richard Mann with help from his daughter and son.
Environmentalists can try A Greener Wordle, which gives climate change-related answers; Airportle instead is designed for frequent flyers who want to test their knowledge of the three-digit airport IATA code; and there is even a game for Taylor Swift fans called Taylordle, where you guess practically anything related to the US pop star.
For the joy of players, new Wordle-style games are popping up every day, with Wordle-mania showing no signs of slowing down.
Even though the majority of Wordle-style games have humble origins and were intended as pure entertainment, some developers do not hide their desire to replicate the Wordle fairytale and cash in.
“In an ideal world, it ends up getting acquired by some brand or publication,” Stiles said, expressing confidence that someday “someone may come along and want to have their brand name associated with it like (Wordle and Heardle) did.”


Shahid, Disney+ and OSN+ launch exclusive streaming bundle across GCC

Updated 24 December 2025
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Shahid, Disney+ and OSN+ launch exclusive streaming bundle across GCC

  • Bundle available exclusively visa Shahid for $25 a month

RIYADH: In a landmark regional collaboration, Shahid, Disney+, and OSN+ have announced an exclusive streaming bundle that brings together world-class hits from the three platforms under a single subscription in a first-of-its-kind offer for audiences in the Gulf Cooperation Council countries.

The all-in-one entertainment package, available only through Shahid in the GCC for about $25 a month, grants subscribers full access to three leading platforms covering Hollywood blockbusters, Disney+’s expansive range of beloved films, animations and series, OSN+’s library of HBO originals and international hits, and Shahid’s Arabic premium content.

The bundle is designed to simplify subscription management with a unified payment model, allowing viewers to access all three apps at the price of two and offering a streamlined user experience. 

Natasha Matos-Hemingway, chief commercial and marketing officer at Shahid, said the partnership reflects a broader effort to expand digital entertainment offerings in the Middle East, catering to a growing audience seeking diversity, convenience and high-quality programming.

“We are proud to collaborate with OSN+ and Disney+ to offer an unmatched streaming experience to our subscribers,” she said. “With one subscription, one payment, and full access to premium content from all three platforms, we’re delivering unbeatable convenience, value and entertainment.”

With a growing demand for high-quality on-demand content, the bundle is expected to attract a wide range of users seeking comprehensive entertainment without juggling multiple subscriptions.

The move also signals increasing cooperation between global media giants and regional platforms, in a bid to meet the entertainment preferences of Arab audiences while expanding market reach.

Karl Holmes, SVP and general manager at Disney+ EMEA, said the collaboration will bring award-winning series like FX’s “Shogun” and favorites such as “Lilo & Stitch” into a unique bundle with Shahid’s regional hits including “Al Dariya.”

The agreement “reflects a shared ambition between Disney+ and Shahid to shape the future of entertainment in the Middle East,” said Holmes. “The Middle East is young, dynamic and fast-growing, and we’re delighted to give consumers a new and easy way to access extraordinary content at exceptional value.”

Choucri Khairallah, chief business officer at OSN+, said the partnership takes OSN+’s entertainment experience “to the next level.”

He added: “Today’s audiences expect more than great content; they seek seamless access, variety and exceptional value. This all-in-one bundle delivers exactly that.”