Ashes talking points: Poor umpiring and how to stop Smith

England’s James Anderson looks dejected after Australia win the first Ashes Test. (Reuters)
Updated 07 August 2019
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Ashes talking points: Poor umpiring and how to stop Smith

LONDON: Australia took an early lead in cricket’s oldest regular international series when they rallied from 122-8 in the first innings to win the first Ashes Test by a huge 251 runs against England on Monday.

The teams meet at Lord’s for the second of five Tests starting Aug. 14.

Here’s what we have learned so far:

Stopping Smith

England proved in the first Test in Birmingham that they can get Australia batting great Steve Smith out — but only when he’s in his 140s.

Man of the match Smith scored 144, which was more than half of Australia’s first-innings total 284, and 142 in the second innings. He became only the fifth Australian to record a century in both innings of an Ashes Test, and now has 25 test tons in only 65 matches.

To stand any chance of regaining the Ashes, England need to find some way of getting Smith out or, worst case, keep him in only double figures.

And if that doesn’t work, slow him down as it tries to get the rest of Australia out.

The former Australia captain admitted he had enjoyed “a dream comeback” as he marked his first Test in more than a year following suspension for his role in the ball-tampering scandal in South Africa last year.

Not out

Ashes Tests are intense encounters but fielders and batters from England and Australia appeared united in one thing: They didn’t trust the umpiring decisions.

Always a tough job, with leg-before-wicket decisions notoriously tricky, umpire Joel Wilson from Trinidad tied the Test match record for the most decisions overturned by the Decision Review System — eight.

Wilson gave Root out twice LBW in England’s second innings — both times reviewed by the England captain who was smiling during one of them, knowing that he was safe — before those calls proved incorrect.

Social media reaction was unforgiving. Former England captain Michael Vaughan tweeted: “When Joel Wilson gives you OUT .. You just review it .. #Fact.”

Too confident?

Can England hope that archrival Australia will get over-confident after gaining some revenge over the same opponents for its semifinal exit from the Cricket World Cup at Edgbaston last month?

No, according to Australia captain Tim Paine.

“We’re obviously happy to win the first Test. It’s a huge step in the right direction, but we’re certainly not satisfied with that,” Paine said. “It’s a big win for us, but they lost their premier bowler (James Anderson) so we’ve got to be realistic about it and that’s why it’s one test win and there’s four more huge games for us to go.”

After Anderson

England confirmed Tuesday that Anderson, their record Test-wicket taker, will miss the second Test with an injured right calf.

Anderson and out-of-form spinner Moeen Ali could make way for paceman Jofra Archer, if fit himself, and slow left-armer Jack Leach.

Under fire for including Anderson in the first Test — where he bowled only four overs — Root cautioned against making “too many emotional decisions” for the second Test, including batters, adding “we’ll sit down as a selection panel and pick a squad from there.”

Edgbaston tamed 

Edgbaston is seen as England’s most hostile venue for cricketing visitors with its raucous soccer-style atmosphere.

That continued in the first Test with Smith, David Warner and Cameron Bancroft — the three Australians involved in the ball-tampering scandal against South Africa last year — singled out for endless jeers from the crowd.

England had won their last 11 matches in all formats at the Birmingham venue.

The Australians claimed their first triumph at Warwickshire’s ground since 2001 — the last time they won the Ashes urn on English soil.


Inaugural Esports Nations Cup 2026 gets $45m boost

Updated 30 January 2026
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Inaugural Esports Nations Cup 2026 gets $45m boost

  • New tournament set to elevate global esports by establishing a structured ecosystem that supports players, clubs, and national teams

RIYADH: The Esports World Cup Foundation has announced the competition dates and prize model for the inaugural Esports Nations Cup 2026 in Riyadh from Nov. 2 to 29.

The ENC adds a national layer to the global esports calendar. It complements the club-based Esports World Cup by giving players the chance to represent their nations.

ENC 2026 is backed by a three-part funding commitment totaling $45 million, structured to support the esports ecosystem through player and coach prizing, club release incentives, and national team development.

It includes $20 million in prize money paid directly to players and coaches across 16 titles.

In addition, the EWCF will provide $5 million in incentives for clubs that release and enable their professional players to participate in the ENC, with rewards tied directly to the performance of their players at the event.

The EWCF will also provide $20 million through the previously announced ENC Development Fund, supporting partners with logistics, travel, program operations, marketing, and the long-term growth of national team pathways.

“National teams bring a powerful new layer to esports, one that is accessible, intuitive, and rooted in identity and pride,” said Ralf Reichert, CEO of the EWCF.

“Clubs are the cultural backbone of esports. Nation-based competition expands the stage, creates new rivalries, and gives more fans a reason to care from day one.

“Our prize model is designed to keep competition fair and sustainable, rewarding performance while supporting the long-term development of players, clubs, and national programs.”

The ENC introduces a placement-based prize framework, applied across all game titles, designed to be clear and player-centric. Every qualified participant earns prize money and is guaranteed a minimum of three matches.

Equal placement earns equal pay: the same finishing position pays the same amount per player across all titles, and coaches are rewarded alongside players for the same placement.

A first-place finish awards $50,000 per player, whether competing in a solo title or as part of a team, while second provides $30,000, and third $15,000. For team titles, payouts scale with the roster size, so the result is consistent and transparent for everyone competing.

The ENC will launch in Riyadh and move to a rotating host-city model. The event will be held every two years to provide a dependable structure that supports long-term planning for players, partners, and national programs.

Mobile Legends: Bang Bang, Trackmania, Dota 2 have already been confirmed for ENC 2026, with additional titles to be announced in the coming days.