‘No one else will’: Sudan’s journalists risk all to report the war

Since the fighting began, conditions have only worsened. Many journalists have been forced to flee, while others remain trapped across the country, struggling to survive. (AFP/File)
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Updated 23 April 2025
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‘No one else will’: Sudan’s journalists risk all to report the war

  • According to Sudan’s journalist union, at least 28 reporters have been killed since conflict began in April 2023
  • Journalists say huge efforts are needed to inform the world about the horrors unfolding in Darfur, where accounts of sexual violence, ethnic massacres, and mass displacement persist

CAIRO: On a mountain near Sudan’s border, journalists climb rugged slopes, phones held high, hoping to catch a faint signal from neighboring Chad to send stories amid the war’s two-year communications blackout.
Journalists say efforts like these are their only way to tell the world about the horrors unfolding in Darfur, where accounts of sexual violence, ethnic massacres and mass displacement continue to emerge.
Since fighting erupted between the army and the paramilitary Rapid Support Forces (RSF) in April 2023, at least 28 reporters have been killed, according to Sudan’s journalist union.
Dozens more have been detained and tortured, while many have been displaced and cut off from electricity, water and Internet.
Noon, a 35-year-old freelance journalist who requested a pseudonym for her safety, said she was forced to flee the West Darfur capital of El-Geneina after reporting on ethnically motivated mass killings committed by the RSF and its allied militias in 2023.
Her stories on the massacres, where UN experts say up to 15,000 mostly Massalit people were killed — leading to genocide accusations against the RSF — made her a target.
“They raided my family’s house. They took all my equipment, my cameras, everything,” she said.
By the third raid, she knew she had to go, and fled with her family to the eastern state of Gedaref, nearly 1,800 kilometers (1120 miles) away.
But even there, she was not safe.

While reporting in a displacement shelter, she said she was arrested by the army, accused of collaborating with the RSF and forced to sign a pledge to obtain government approval on every story.
According to Reporters Without Borders, since the start of the war more than 400 journalists have fled the country, which last year was second only to Gaza in the Committee to Protect Journalists’ tally of reporters killed.
Yet some remain on the ground, working in secret with nothing to their name.
In the North Darfur town of Tawila, where the UN says 180,000 survivors of nearby RSF attacks are sheltering, 30-year-old photojournalist Ibrahim works undercover to report on those trapped between famine and brutal violence.
“No one can know what I do,” Ibrahim, who asked to use a pseudonym to protect his identity, told AFP.
“If they find out, they’ll arrest me or take my phone,” he said.
Last July, RSF fighters detained him in El-Fasher and accused him of being an army spy. He said they tortured him for five days and confiscated his equipment, documents and money.
Since then, he has sent his family out of Darfur and relocated to Tawila, leaving his cameras behind. His mobile phone is all he has left.

Even before the war, Sudan was a hostile environment for journalists, consistently ranking near the bottom of the Reporters Without Borders’s Press Freedom Index.
Since the fighting began, conditions have only worsened. Many journalists have been forced to flee, while others remain trapped across the country, struggling to survive.
In the central state of Al-Jazira, the country’s breadbasket prior to the war, veteran reporter Youssef, 62, now raises goats and grows sorghum to support himself.
“The last salary I received was at the beginning of 2024,” he told AFP by phone from state capital Wad Madani.
“My newspaper moved operations to Cairo, but I still send them reports — when I can get a signal.”
Youssef, whose name has also been changed, lost all contact with his editors and the outside world for months while the RSF controlled the city.
In February 2024, fighters stormed his home.
“They tied my hands, blindfolded me, shackled my feet,” he recalled. “No food. No toilets. I was detained for three days.”
He said when he told those interrogating him he was a journalist, a fighter said: “That is the biggest crime.”
He was freed only after a local community leader signed a guarantee pledging that Youssef would remain under house arrest. He did not leave until the army recaptured Wad Madani in January.
Both Youssef and Ibrahim say they have received no protection from local or international media organizations.
Still, Ibrahim continues, turning a coffee shop in Tawila — powered by a single public solar panel — into a makeshift newsroom.
“Who else will tell the world what’s happening in Darfur if we leave?” he told AFP, crouching to reach his phone, plugged into an overloaded extension cord.
“No one else will tell these stories. No one can imagine the atrocities happening here.”


Saudi gaming industry has promising future, says Qiddiya executive

Updated 04 February 2026
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Saudi gaming industry has promising future, says Qiddiya executive

  • Mike Milanov said that the industry had surpassed the combined industries of film, television, music and sports worldwide
  • Milanov added that Saudi Arabia had talented teams with strong skills in esports and game development

RIYADH: Saudi Arabia is uniquely positioned for a highly promising future in the gaming sector, which is valued at $323 billion globally, according to the head of gaming at Saudi entertainment megaproject Qiddiya.

Mike Milanov, the company’s head of gaming and esports, spoke during the session “The Global Era of Gaming: How It Became the New Frontier for Media and Entertainment” at the Saudi Media Forum 2026 in Riyadh.

The industry, he said, had surpassed the combined industries of film, television, music and sports worldwide and was growing globally at an annual rate of 3 percent to 9 percent, expected to reach about $623 billion by 2035

He added that future generations held different perspectives and levels of engagement, as gaming represented a form of digital advancement and a powerful tool for connection.

Milanov also highlighted how Saudi Arabia had talented teams with strong skills in esports and game development, along with significant creative and innovative energy that supported building relationships both locally and globally.

He further noted that Qiddiya City spanned nearly 330 sq. km, and that more than 86 percent of Saudis identified themselves as gamers, reinforcing the Kingdom’s position as one of the world’s largest gaming and esports markets.

Karen Starr, vice president of marketing, branding and creative at Activision Publishing, also spoke during the panel and emphasized the major role gaming played across social media platforms.

She described this influence as positive for brand building, especially given the young audiences that followed gaming brands.

Starr added that the sustainability of major gaming brands depended on continuous engagement, community-building, and adapting content locally to maintain cultural relevance.

She explained that gaming had evolved into an ongoing media experience based on constant interaction and long-term audience connection.

She also said that gaming today had become a global media force that had surpassed traditional channels, shaping culture, content and audience engagement over time.

Meanwhile, Shelley Williams, executive vice president of sales at F1 Arcade Simulation, spoke about how gaming experiences were built on a sense of belonging and participation, which helped to create stronger infrastructure and extended media experiences.

She said that shared audience experiences opened the door to new ecosystems and further game development, supporting long-term content sustainability.