Industry leaders discuss integrating esports into Olympic framework

Integrating Esports aims to legitimize it among sports by fostering global participation and leveraging innovative technologies for equitable access. (AN Photo/Abdulrahman Shalhoub)
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Updated 24 August 2024
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Industry leaders discuss integrating esports into Olympic framework

  • Merger will open new avenues for participation and innovation, says Abdulaziz Baeshen, CEO and secretary-general of the Saudi Olympic and Paralympic Committee 

RIYADH: With gaming continuing to gain momentum on a global scale, industry experts and leaders at the New Global Sports Conference in Riyadh explored integrating esports within the Olympics framework, suggesting possible benefits of a merger range from enhanced governance and structure to broader global participation and technological innovation.

“There is a massive growth in esports globally, and I believe that its integration with the Olympic framework will provide esports with governance and structure to flourish,” said Abdulaziz Baeshen, CEO and secretary-general of the Saudi Olympic and Paralympic Committee.

Baeshen made his remarks during a panel discussion titled “How Esports is Shaping the Next Chapter of Olympic History” at the conference on Saturday.

He said that competitive gaming tournaments involve skilled professional players and teams. Esports, like traditional sports, follow familiar formats that include leagues, teams, and individual athletes.

“Such a rise in esports signals to partners and companies that want to invest into esports, as I believe that sustainable growth and investment will happen across all continents, and this is probably an important piece if we want the work of esports to continue globally,” Baeshen added.

Growing interest will encourage international sports federations to explore new avenues for participation and innovation in esports, he said.

Saudi Arabia’s Vision 2030 aligns closely with the goals of the Esports World Cup, focusing on unlocking new opportunities and shaping the next generation of professional gamers.

Ng Ser Miang, vice president of the International Olympic Committee, highlighted recent developments, saying: “The creation of the Olympic Esports Games was approved during our 142nd session earlier this year.”

He announced that the IOC has partnered with Saudi Arabia to host the inaugural Olympic Esports Games in the Kingdom.

“The crossover and the merger between both traditional sports and esports titles opens a room of possibilities and something to explore,” he added.

Ralf Reichert, CEO of the Esports World Cup Foundation, discussed the evolution of esports and the next steps for its integration into the Olympic Games.




David Lappartient, chair of the IOC Esports and Gaming Liaison Group and president of Union Cycliste Internationale, said that there are 3.4 billion gamers worldwide. (AN Photo/Abdulrahman Shalhoub)

“Since 2010, the industry absolutely changed with the advent of free-to-play games, democratizing the sport and increasing its accessibility,” Reichert said.

Esports have grown organically, evolving from informal competitions into a global phenomenon, he said.

“The traditional sports world’s engagement with esports began in 2018, leading to the current integration with the Olympic framework,” Reichert added, saying that the enthusiasm of fans and packed stadiums played a crucial role in the widespread recognition of esports.

David Lappartient, chair of the IOC Esports and Gaming Liaison Group and president of Union Cycliste Internationale, addressed the challenges and opportunities of expanding global participation in esports, particularly in regions where competitive gaming is still in its infancy.

“We have 3.4 billion gamers worldwide, and we believe we can continue to expand that, and more specifically, territories of countries where esports presence is not popular,” Lappartient said.

He highlighted the potential of new technologies such as cloud gaming to provide equitable access and enable regional tournaments.

“The Olympic Esports Games will help bring all countries into the journey, with a focus on regional competitions,” he added.

Key initiatives supporting the Olympic Esports Games include offering significant prize money, creating sustainable support programs for clubs, featuring top games, and transforming Riyadh into a global destination for esports.


China beat North Korea 2-1 to take top spot in Group B

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China beat North Korea 2-1 to take top spot in Group B

  • Uzbekistan finished third in the group with a 4-0 win over Bangladesh in Perth, also securing a spot in the knockout stage

SYDNEY: Defending champion China edged North Korea 2-1 in a physical, high-energy game Monday to take top spot in Group B in the Women’s Asian Cup.

The result sent North Korea into a quarterfinal Friday against Australia in Perth, where the hosts and 2023 World Cup semifinalists opened the tournament with a win over Philippines.

China and North Korea were already assured of quarterfinal spots with two wins apiece ahead of their showdown at Western Sydney Stadium. Uzbekistan finished third in the group with a 4-0 win over Bangladesh in Perth, also securing a spot in the knockout stage.

Playing in their first Women’s Asian Cup tournament since losing the 2010 final to Australia, North Korea only needed a draw against China to top the group. And they took the lead when Kim Kyong Yong finished off a counter-attacking goal in the 32nd minute, the first shot on goal in the game.

The lead was shortlived, though, with China equalizing two minutes later with Chen Qiaozhu’s stunning strike through traffic from the edge of the area.

China went ahead in a tense finish to the first half, when Wang Shuang’s goal was awarded after a VAR review deep in stoppage time.

The VAR decision to overturn the assistant referee’s offside call upset the North Korean players and led to coach Ri Song Ho being yellow carded by referee Thi Ly Le as his team protested on the sideline. The North Korean players didn’t return to the pitch before halftime was called.

Both teams had chances in the second half, with North Korea goalkeeper Yu Son Gum making a full-length diving save to Wang’s powerful left-foot shot in the 78th, and then 19-year-old Choe Il Son appearing to equalize two minutes later before being ruled offside after a VAR review.

In Perth, Dildora Nozimova scored twice in six minutes for Uzbekistan, her first just two minutes after entering the game as a substitute on the hour.

State of play

The top two teams in each of the three groups advance to the quarterfinals along with the two best third-place teams.

In Group A, South Korea edged Australia for top spot on goal difference after the 3-3 draw in Sydney on Sunday night. The South Koreans will play the third-place team from either Group B or Group C in the quarterfinals. Philippines still have a narrow chance of advancing after placing third, finishing with a win over Iran. That put Iran women’s team out of contention, and facing the prospect of a return to country at war.

In Group C, two-time champion Japan lead with six points ahead of their last group match against Vietnam, who are tied with Taiwan for second spot on three points. Taiwan finish the group stage against India.