SAN FRANCISCO: Microsoft Corp. and Sony Corp. on Thursday said they struck a strategic partnership in which Sony would use Microsoft’s cloud for streaming games and media and the two would work together to develop image sensors.
The deal is in its early stages, with many specifics yet to be determined. But the owners of two major consumer interactive entertainment franchises — Microsoft’s Xbox platform and Sony’s PlayStation — would collaborate to stream games and content to consumers and offer game makers new development tools.
“For many years, Microsoft has been a key business partner for us, though of course the two companies have also been competing in some areas,” Sony Chief Executive Kenichiro Yoshida said in a statement. “I believe that our joint development of future cloud solutions will contribute greatly to the advancement of interactive content.”
Sony shares jumped nearly 11 percent as Asian markets opened. Microsoft’s stock closed up 2 percent on Thursday.
Sony’s deal with Microsoft comes at a time when the Japanese firm’s gaming business is losing some steam as its PlayStation 4 (PS4) console nears the end of its life.
Analysts widely expect Sony to launch a next-generation console in 2020 to replace the five-year old PS4, but for this year at least Sony has flagged a drop in profit.
For Microsoft, the deal bolsters its Azure cloud computing business, which helped push its market value past $1 trillion last month. It also helps the Redmond, Washington-based company counter cloud-market leader Amazon.com Inc’s Amazon Web Services.
Amazon has also jumped into the gaming market, offering game makers new technology tools, and with its nearly $1 billion acquisition of Twitch, a major destination for gamers to watch other players competing in the e-sports market.
Japan’s Sony is also a major supplier of camera chips for smartphones and other devices.
Sony and Microsoft said they will potentially develop new image sensor chips that use Microsoft’s artificial intelligence (AI) technology for business customers. The two companies did not specify how the chips would be used.
Intelligent cameras are currently being used in applications such as spotting defective items coming off manufacturing lines with greater accuracy than human inspectors.
Sony and Microsoft said they would explore how to use Microsoft’s AI tools in Sony’s consumer products “to provide highly intuitive and user-friendly AI experiences.”
Microsoft’s technology for tasks like recognizing images and understanding human speech is widely believed to be competitive with better-known rivals such Alphabet Inc’s Google, but its focus on business customers has left it fewer outlets for technology that consumers touch. Sony, by contrast, makes a wide range of televisions, phones and other consumer devices.
“Sony has always been a leader in both entertainment and technology, and the collaboration we announced today builds on this history of innovation,” Microsoft Chief Executive Satya Nadella said in a statement.
Microsoft, Sony partner on streaming games, chips and AI
Microsoft, Sony partner on streaming games, chips and AI
- The deal is in its early stages, with many specifics yet to be determined
- The two would collaborate to stream games and content to consumers and offer game makers new development tools
FTI Consulting, WGS launch global report on the creative economy as a driver of growth
- The report offers governments and public sector leaders a strategic roadmap
DUBAI: FTI Consulting, in partnership with the World Governments Summit, launched on Tuesday a new joint report titled “Creative Futures: The Springboard for Sustained Economic Growth and Diversification.”
The report offers governments and public sector leaders a strategic roadmap for harnessing the creative economy as a driver of national prosperity, innovation and global influence, according to a press release.
It also highlights the size of the global creative economy (approximately $2.25 trillion in 2020), representing 3.1 percent of global GDP and accounting for nearly 6.2 percent of employees worldwide.
The report further reveals that every $1 invested in creative industries generates approximately $2.50 in overall economic output, reflecting extensive spillover benefits across tourism, manufacturing and urban services.
FTI’s senior managing director, Antoine Nasr, said: “This report shows that creativity is not just an asset for culture, it is a cornerstone of national economic strategy.”










