Esports World Cup launches with much fanfare in Riyadh

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(Photo: AN/Huda Bashatah)
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Updated 03 July 2024
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Esports World Cup launches with much fanfare in Riyadh

  • Unprecedented prize pool of $60m at stake from July 3 to Aug. 25
  • Aim for sport to add $13bn to GDP, says federation’s Prince Faisal

RIYADH: The inaugural Esports World Cup was launched with much fanfare in Riyadh on Tuesday night ahead of the contest which begins today and ends on Aug. 25.

The event features a cross-game format of 22 competitions across 21 premier titles. There is a prize pool of $60 million at stake, the largest in the sport’s history.

At a press conference here on Tuesday, Prince Faisal bin Bandar bin Sultan, chairman of the Saudi Esports Federation, said the event would boost the sport in the country.

“As a gamer from as far back as I can remember, it gives me immense pride when people come to our country and realize fully just how gaming-passionate a nation Saudi Arabia is.

“The figure that 23.5 million people in Saudi Arabia — out of a population of 35 million — are gamers is an incredible number and proof of what gaming means to us as a nation.

“But it doesn’t tell you the full story. Gaming to this nation, gaming to me, means meeting a fellow gamer in person or online, and instantly having a connection. That is the power of gaming, and that is the power of the gaming community.”

He said the event aligns with the Kingdom’s National Gaming and Esports Strategy, which aims to ensure the sector creates jobs and contributes $13 billion to the country’s gross domestic product.

“The Esports World Cup, a global celebration of competitive excellence and esports fandom, will connect the global gaming community like never, with its focal point right here in Riyadh. Let the games begin,” he said.




(Photo: AN/Huda Bashatah)

Ralf Reichert, CEO of the Esports World Cup Foundation, said the event was a “historic culmination of two universal languages, gaming and sports, to unite the global community across games, leapfrog the esports industry, and drive growth across the entire ecosystem.

“I’m immensely proud that we’ve created new possibilities for our sport, and I am very excited to watch elite esports clubs and players compete across the world’s best games for life-changing prizes and to be crowned the first Esports World Cup Club Champion.”

In an interview with Arab News, Faisal bin Homran, chief product officer of the Esports World Cup Foundation, said the event would have a “local, regional, and international impact from a club’s perspective, players’ perspective, and also publishers’ perspective.

“Those publishers today are coming to the Kingdom to invest more and do more studio gaming ideas, collaborate with the local market, getting more players and teams, from an academic perspective, to join the Saudi gaming community. We expect a lot of those numbers to increase in the next few weeks.”

The competition spans a diverse array of titles, including “Apex Legends” and “Tom Clancy’s Rainbow 6 Siege.” There is a prize pool of $20 million in the club championship contest.

The event will feature community tournaments, pop culture celebrations, and international music acts. Partnerships have been signed with leading sports, beverage, technology and social media companies.


$75m prize pool, full game lineup and schedule announced for Esports World Cup 2026

The Esports World Cup Foundation (EWCF) announced a total prize pool of $75 million.
Updated 20 January 2026
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$75m prize pool, full game lineup and schedule announced for Esports World Cup 2026

  • Life-changing prize pool reinforces EWC as the defining event on the global esports calendar built to reward players and clubs at the highest level
  • EWC Returns to Riyadh July 6 — August 23, 2026; Tickets on Sale January 22

RIYADH: The Esports World Cup Foundation (EWCF) today announced a total prize pool of $75 million alongside the full game lineup and schedule for the Esports World Cup 2026 (EWC), the world’s largest esports event, set to return to Riyadh, Saudi Arabia, from July 6 through August 23.

More than 2,000 players and 200 clubs from over 100 countries will compete in 25 tournaments across 24 games over seven weeks to crown the next Esports World Cup Club Champion.

The record-breaking prize pool reflects the evolution of the EWC as a premier sporting event and the anchor multi-title competition within the global esports ecosystem. Delivered at scale for a third year through an established, cross-game format, the EWC brings together the world’s best players, clubs, games and a global community of fans through a shared calendar that sets the rhythm of the global esports season.

“The life-changing prize pool exists to support the people at the heart of esports: the players and the clubs that invest in them year after year,” said Ralf Reichert, CEO of the Esports World Cup Foundation. “EWC is different because of the Club Championship. One title crowns a champion. EWC crowns the ultimate cross-game Club Champion.”

In 2026, the EWC Club Championship, the EWC’s flagship cross-game competition, will award $30 million to the top 24 Clubs, an increase of $3 million year-on-year. The winning Club will receive $7 million, with increased prize allocations distributed across the remaining top finishing positions. Last year’s Club Championship title was decided in the final week of competition, with seven Clubs remaining in contention entering the closing stages.

Individual Game Championships will each carry their own prize pools, with combined allocations exceeding $39 million. The remainder of the prize pool will be distributed through a combination of Club and Player Awards, including MVP awards for each tournament and the Jafonso Award for players or clubs that win a Game Championship after advancing from a Last Chance Qualifier, as well as through qualifying events hosted by partnered publishers and organizers ahead of the EWC 2026 main event in Riyadh.

Alongside the prize pool, EWCF will continue to operate ecosystem support programs, including the EWCF Club Partner Program and the Road to EWC qualification system. The 2026 Club Partner Program will again support a lineup of 40 top global esports organizations, while publisher-led circuits, tournaments, and grassroots events provide the foundation for the Road to EWC, giving more players and clubs defined qualification pathways to compete in Riyadh.

Twenty-four competitive titles, including new additions Fortnite and Trackmania, will showcase the best clubs, players and talent the esports world has to offer on stage at EWC 2026 in Riyadh this summer. The EWC 2026 lineup of games features: Apex Legends, Call of Duty: Black Ops 7, Call of Duty: Warzone, Chess, Counter-Strike 2, Crossfire, Dota 2, EA Sports FC 26, FATAL FURY: City of the Wolves, Fortnite, Free Fire, Honor of Kings, League of Legends, Mobile Legends: Bang Bang, Overwatch 2, PUBG: Battlegrounds, PUBG Mobile, Rocket League, Street Fighter 6, Teamfight Tactics, TEKKEN 8, Tom Clancy’s Rainbow Six Siege X, Trackmania, and VALORANT.

EWC 2026 competitions will be staged across seven weeks and multiple arenas, allowing several game championships to take place in parallel with a coordinated, multi-venue schedule designed to enhance fan experience and viewership across the lineup.

Tickets for EWC 2026 will be available starting January 22, 2026 at esportsworldcup.com, and through EWC 2026 international ticketing partners: Webook, Platinumlist, Damai, Maiseat, and Tixr. Early Bird tickets include Weekly Access Passes, Premium Tournament Passes, and Hospitality Packages for the Esports Embassy, the EWC’s premium on-site hospitality destination.

The announcement builds on the landmark success of the Esports World Cup 2025. In its second year, EWC reached 750 million viewers worldwide and generated 350 million hours watched, with peak concurrent viewership of 7.98 million during the League of Legends at EWC ‘25 tournament. Coverage was delivered across 28 platforms through 97 broadcast partners and more than 800 channels in 35 languages. Twenty-five tournaments spanning 24 games featured more than 2,000 players representing approximately 200 clubs from over 100 countries. In Riyadh, the EWC and its Festival welcomed more than 3 million visitors over the seven-week event.