ABU DHABI: A group of engineers, researchers and a Silicon Valley-based chip company collaborated to release advanced Arabic language software that can power generative AI applications.
The new large language model called Jais contains 13 billion parameters that was made from a big batch of data combining Arabic and English, a portion of which is from computer code. The group, which included academics and engineers embarked, on the project in part because they said there are few large language models that are bilingual.
The new language model was created with the help of supercomputers produced by the Silicon Valley-based Cerebras Systems, which designs dinner plate-sized chips that compete with Nvidia's powerful AI hardware. Nvidia's chips are in short supply, which has driven companies around the world to seek alternatives.
Named after the highest peak in the United Arab Emirates, Jais is a collaboration between Cerebras, Mohamed bin Zayed University of Artificial Intelligence and a subsidiary of the Abu Dhabi-based tech conglomerate G42 called Inception, which focuses on AI.
Because there is not enough Arabic data to train a model of Jais' size, the computer code within the English language data helped train the model's ability to reason, according to Mohamed bin Zayed University of Artificial Intelligence professor Timothy Baldwin.
"(Code) gives the model a big leg up in terms of reasoning abilities, because it spells out the (logical) steps," Baldwin told Reuters.
Jais will be available via an open-source license.
The group trained the Jais model on a Cerebras' supercomputer called a Condor Galaxy. This year Cerebras announced it had sold three such units to G42, with the first scheduled to arrive this year and the remaining units to be delivered in 2024.
UAE's G42 launches open source Arabic language AI model
https://arab.news/wvvb3
UAE's G42 launches open source Arabic language AI model
- Jais features 13bn parameters made from big batch of Arabic and English data
- New language model was created using Cerebras Systems supercomputers
To infinity and beyond: Grendizer’s 50 years of inspiring Arabs
- 50 years after its creation, the Grendizer anime series continues to capture Arab imagination
- Arab News Japan speaks to creator Go Nagai, Middle Eastern fans and retells the story behind the UFO Robot tasked with protecting our planet
LONDON: Few cultural imports have crossed borders as unexpectedly, or as powerfully, as Grendizer, the Japanese giant robot that half a century ago became a childhood hero across the Arab world, nowhere more so than in Saudi Arabia.
Created in Japan in the mid-1970s by manga artist Go Nagai, Grendizer was part of the “mecha” tradition of giant robots. The genre was shaped by Japan’s experience during the Second World War, and explored themes of invasion, resistance and loss through the medium of science fiction.
But while the series enjoyed moderate success in Japan, its true legacy was established thousands of kilometers away in the Middle East.
The anime “UFO Robot Grendizer” arrived on television in the region in 1979, dubbed into Arabic and initially broadcast in Lebanon during the Lebanese civil war. The story it told of the heroic Duke Fleed, a displaced prince whose planet had been destroyed by alien invaders, struck a chord with children growing up amid regional conflict and occupation by Israel.
Its themes of defending one’s homeland, standing up to aggression and protecting the innocent were painfully relevant in the region, transforming the series from mere entertainment into a kind of emotional refuge.
Much of the show’s impact came from its successful Arabization. The powerful Arabic dubbing and emotionally charged voice-acting, especially by Lebanese actor Jihad El-Atrash as Duke Fleed, lent the show a moral gravity unmatched by other cartoons of the era.
The theme song for the series, performed by Sami Clark, became an anthem that the Lebanese singer continued to perform at concerts and festivals right up until his death in 2022.
By the early 1980s, “Grendizer” had spread across the Middle East, inspiring fandoms in Saudi Arabia, Kuwait, Iraq and beyond. For many, it was not only their first exposure to anime, it also delivered lessons on values such as justice and honor.
Grendizer was so influential in the region that it became the subject of scholarly research, which in addition to recognizing the ways in which the plight of the show’s characters resonated with the audience in the Middle East, also linked the show’s popularity to generational memories of displacement, particularly the Palestinian Nakba.
Half a century later, “Grendizer” remains culturally alive and relevant in the region. In Saudi Arabia, which embraced the original version of the show wholeheartedly, Manga Productions is now introducing a new generation of fans to a modernized version of the character, through a video game, The Feast of The Wolves, which is available in Arabic and eight other languages on platforms including PlayStation, Xbox and Nintendo Switch, and a new Arabic-language anime series, “Grendizer U,” which was broadcast last year.
Fifty years after the debut of the show, “Grendizer” is back — although to a generation of fans of the original series, their shelves still full of merchandise and memorabilia, it never really went away.











