Review: ‘Star Wars Jedi: Survivor’ brings a galaxy far, far away into your home 

“Star Wars Jedi: Survivor” combines the power of the PlayStation 5 with the character development of the more sensitive modern hero. (Supplied)
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Updated 02 June 2023
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Review: ‘Star Wars Jedi: Survivor’ brings a galaxy far, far away into your home 

LONDON: For as long as there has been “Star Wars,” there have been spin off computer games, all the way back to the arcade classics of the early 1980s. The phenomenal success of the franchise has meant that the games cover more or less all of the genres, from flight simulators, strategy and resource management to more epic role-playing games like “Knights of the Old Republic.” The games are in a sense both a mirror of the technology of the time as well as the culture. 

With that in mind, the latest edition, “Star Wars Jedi: Survivor,” combines the power of the PlayStation 5 with the character development of the more sensitive modern hero.  

This is the second game for lead character Cal Kestis. In the first, “Star Wars Jedi: Fallen Order,” Cal is on the run following the massacre of the Jedi, with his initial focus on hiding his powers and avoiding trouble.

By the end of the story, he was a more fully formed leader and resistance fighter against the all-powerful Empire, which is where this game starts, and such is the scale of the narrative arc that there is a fair balance of time-watching cut sequences versus actual gameplay.  

That makes “Survivor” as close to an immersive “Star Wars” film that we have across the vast number of titles that preceded it. Beyond the stunning renditions of classic locations from the films, along with the iconic music and sound effects, the key to the title’s true homage to its cinematic peers is its combat engine.

Cal can choose from a range of lightsaber configurations — including the color of the blade and design of the handle — and can learn, by acquiring skill points, a vast array of different combat moves. Many involve combining use of the Force or whether Cal is up against one or multiple enemies. Whilst there is a balance of art against the carnage of button smashing, it tends to reward the former, which makes for a genuine sense of being in the shoes of a Jedi warrior.  

Beyond combat, the second main aspect of gameplay that needs mastering is around the gymnastic abilities Cal uses to move around the various worlds he visits. It is essentially space parkour, with Cal running along walls, flipping and sliding his way across seemingly inaccessible environments. Again, this is high-adrenaline fun, but there is a trade off as the vast worlds Cal inhabits are not truly open and accessible, but rather hide a set route that the player must take to proceed.  

The game’s main story tells of how Cal comes to terms with being one Jedi up against the Empire that has killed so many of his friends. The main character carries an aura of loss and isolation with him as he travels from planet to planet, reinforced by the fact that his best friend is the droid BD-1, who also helps with practical things like providing health top ups and hacking computers.  

“Survivor” is a bigger and more ambitious game than its predecessor, with a number of side quests and micro-missions giving variety and more choice to the player. There is humor in the dialogue, and the ability of Cal to sense “Force echoes” allows for depth and detail of this impressive snapshot of the “Star Wars” universe.
 


Georges Chakra presents new couture collection in Paris

Updated 28 January 2026
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Georges Chakra presents new couture collection in Paris

  • Chakra introduces ‘new Parisienne attitude’
  • Top Arab designers also have shows in city

DUBAI: Lebanese designer Georges Chakra has presented his Spring/Summer 2026 couture collection at Paris Haute Couture Week, offering a contemporary interpretation of the house’s established design codes through refined silhouettes and detailed craftsmanship.

Drawing on the heritage of the maison, the collection revisited classic elements of elegance while introducing what the designer described in an Instagram post as a “new Parisienne attitude.”

Soft pastels, ivory and metallic tones defined the palette, moving between pale blue, blush, lavender and gold across the runway.

The show featured a range of sculpted looks, with structured bodices balanced by feathered appliques, floral embroidery and layers of sheer tulle.

Strapless gowns with petal-like embellishments appeared alongside column dresses finished with subtle shimmer, while ruffled sleeves, organza capes and sheer overlays created volume and movement.

White gowns formed a central part of the collection, ranging from minimal silhouettes with clean lines to more elaborate designs incorporating veils, hats and lattice-style embroidery.

Soft pastels, ivory and metallic tones defined the palette. (Getty Images)

Sequins, hand-applied florals and intricate beading appeared throughout the collection. The show concluded with a bridal look featuring sheer embroidery and floral detailing.

After beginning his career in Beirut, where he initially worked at his home studio following his graduation from an institution in Canada, Chakra founded his fashion house in 1985.

He later expanded his atelier to Paris, debuting on the Haute Couture Week calendar in 2002, and has since built an international reputation for couture and eveningwear, dressing a wide range of regional and global figures for major red-carpet appearances.

His designs have been worn by celebrities including Nicki Minaj, Rihanna, Beyonce, Cara Delevingne, Tyra Banks, Jennifer Lopez, Helen Mirren, Molly Sims and Andra Day.

Chakra was among several Arab designers featured during Paris Haute Couture Week this season.

Georges Hobeika and Tony Ward had already presented their Spring/Summer 2026 couture collections earlier in the week, while Elie Saab, Zuhair Murad, Ashi Studio and Rami Al-Ali are scheduled to show later on the official calendar.