Meta launches new campaign to fight online child abuse

The campaign aims to educate the public about the harm caused by sharing images or videos of child sexual abuse. (Supplied)
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Updated 22 November 2021
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Meta launches new campaign to fight online child abuse

  • Meta, formerly Facebook, with the UAE Digital WellBeing Council and the Ministry of Interior’s Child Protection Center launches “Report it. Don’t Share it.”

DUBAI: The UAE’s Digital WellBeing Council, the Ministry of Interior’s Child Protection Center and Meta have launched a new campaign to tackle online child abuse, “Report it. Don’t Share it.”

The campaign aims to educate the public about the harm caused by sharing images or videos of child sexual abuse, and how to report such content.

Launched on World Children’s Day on Nov. 20, the campaign is based on research conducted earlier this year by Meta and experts on child exploitation, such as the National Center for Missing and Exploited Children (NCMEC) and Prof. Ethel Quayle, a clinical psychologist who specializes in working with sex offenders and their victims.

“We are taking a research-informed approach to develop effective solutions that disrupt the sharing of child exploitation material,” said David Miles, Meta’s head of safety policy, EMEA.

In a statement, Meta said that much of the research on why people engage with child sexual abuse materials has involved evaluations of people’s psychological makeup. However, the company’s research “looks at behavioral signals from a fixed point in time and from a snapshot of users’ life on Meta’s platforms.”

Researchers evaluated 150 accounts that Meta reported to NCMEC for uploading child exploitation content in July and August of 2020 and January 2021, and found that more than 75 percent did not exhibit malicious content. Instead, these accounts appeared to share for other reasons, such as outrage or poor humor.

Meta said that it reports each individual instance of child exploitation content to NCMEC, including content the company has identified and removed before it was seen by anyone. The study also found that the majority of reports Meta sent to NCMEC had the same or visually similar content. About 90 percent of the images or videos of child sexual abuse analyzed in the study were found to be copies, rather than unique or new content.

In addition, just six pieces of visually distinct media were responsible for more than half of all child exploitative content that the company reported.

Based on this analysis, the company developed the campaign together with child safety partners to help reduce instances of such content being shared on its platforms.

“While this data indicates that the number of pieces of content does not equal the number of victims, one victim is one too many,” said Miles.

“Preventing and eradicating online child sexual exploitation and abuse requires a cross-industry approach, and Meta is committed to doing our part to protect children on and off our apps,” he added.

If someone feels a child is at risk, they are encouraged to report it to the Ministry of Interior’s Child Protection Centre Helpline on the phone number 116111. If someone sees an image or video on Facebook or Instagram of a child being abused, they are asked to report the photo or video to Meta and law enforcement.

Additionally, the campaign also warns people against sharing, downloading or commenting on any such content, as there could be criminal penalties associated with such actions.

“No matter the reason, sharing images or videos of child sexual abuse online has a devastating impact on the child depicted in that content. We are working with Meta to get a better understanding of how we can effectively disrupt sharing and prevent re-victimizing children, and also educating people on what they can do to report this crime,” said Abdul Rahman al-Tamimi, director of the Child Protection Center at the Ministry of Interior, United Arab Emirates.


SRMG launches G.O.A.T, AI-powered sports platform for data-driven fans

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SRMG launches G.O.A.T, AI-powered sports platform for data-driven fans

  • The launch comes at a time when Saudi Arabia is increasingly at the center of global sport
  • The app complements live broadcasts by keeping fans connected before, during, and after the game

RIYADH: The Saudi Research and Media Group (SRMG) on Tuesday announced the launch of G.O.A.T, a new sports app designed to deliver fast, credible, and curated coverage in one destination. Built for a mobile-first generation, G.O.A.T is designed for a sports landscape evolving at unprecedented speed.

The launch of G.O.A.T comes at a time when Saudi Arabia, and the region more broadly, are increasingly at the center of global sport. Saudi football in particular is undergoing rapid transformation, emerging as one of the fastest-growing and most closely followed leagues in the world.

As fan behavior evolves alongside this growth, audiences are no longer looking only for headlines, but for trusted context, real-time access, and platforms that reflect how sport is experienced today.

Created to meet these expectations, G.O.A.T is an audience-first, data-driven app built for the AI age. It brings together real-time updates, breaking news, video highlights, and match insights in a simple, always-on experience designed around fan behavior and matchday flow.

The app complements live broadcasts by keeping fans connected before, during, and after the game, from instant goal alerts to key stories, highlights, and the conversations shaping matchday momentum across screens and platforms.

The launch marks the first phase of G.O.A.T’s rollout, initially focusing on football and the Saudi Pro League, alongside coverage of the world’s most prominent competitions. In its early release, the app serves as a leading destination for up-to-the-minute Saudi football news, grounded in SRMG’s editorial standards and designed to cut through misinformation and noise that increasingly dominate sports coverage.

In its initial release, G.O.A.T curates content from SRMG’s most trusted brands, including Arriyadiah, Asharq Al Awsat, Asharq Sports, and Sport 24, giving fans access to reporting, analysis, and match coverage from the region’s most established newsrooms through one unified product experience.

As the platform evolves, G.O.A.T is expected to unlock new monetization opportunities aligned with fan behavior and premium engagement. These include intelligent sponsorship integrations, data-driven brand partnerships, and premium experiences built around key moments and competitions. Designed as a scalable product platform, G.O.A.T enables brands, leagues, and partners to connect with highly engaged sports audiences through context-rich formats that enhance rather than disrupt the fan experience.

The launch of G.O.A.T also marks another step in SRMG’s expansion across the sports media ecosystem, following the group’s acquisition of exclusive rights to broadcast the Saudi Pro League across the Middle East and North Africa through Thmanyah.

Alaa Shahine Salha, Content Development Managing Director at SRMG, said:
“G.O.A.T was built around a simple idea. Sports fans need speed, depth, and credibility in one place. This first phase establishes a strong editorial and community foundation. What comes next will expand how fans interact with content, match moments, and each other, powered by a smarter, data-led experience.”

Looking ahead, SRMG will continue to evolve G.O.A.T through interactive and community-driven features that deepen participation and bring fans closer to the action, while maintaining a clear commitment to credibility and responsible reporting.

G.O.A.T is now available to download on iOS and Android.