Athens Acropolis introduces private visits for 5,000 euros

1 / 2
Tourists visit the Acropolis archaeological site in Athens, on Jun. 28, 2024. (Reuters)
2 / 2
A tourist takes a photo as the Acropolis Propylaea are seen in the background, in Athens, on Jun. 28, 2024. (Reuters)
Short Url
Updated 02 July 2024
Follow

Athens Acropolis introduces private visits for 5,000 euros

  • These group visits will be held outside of normal opening hours and are limited to a maximum of five people each
  • Normal visits cost 20 euros or 30 euros for a combined ticket with other sites

ATHENS: The Acropolis in Athens, one of the world’s most visited ancient monuments, has begun offering private visits for 5,000 euros ($5,400), setting off protests from the site’s guards.
According to the official website of the culture ministry unit that manages the hilltop site, these group visits will be held outside of normal opening hours and are limited to a maximum of five people each.
Normal visits cost 20 euros or 30 euros for a combined ticket with other sites.
“The Acropolis Experience now offers visitors the exclusive opportunity to enjoy this perfect architectural expression of the Greek spirit in private,” says the Hellenic Heritage website.
Up to four group visits can take place at a time, beginning at 7:00 am or 8:00 p.m. on Tuesdays, Fridays and Saturdays.
According to Greek media, the first such private visit took place on Saturday with a Russian couple and their private guide.
On Tuesday, the site was offering unguided visits starting July 12 and with guides starting August 2. The site says tours can be conducted in English, French, German, Greek, Portuguese, Russian and Spanish.
The program set off controversy when it was first announced last year, and the union that represents guards at archaeology sites said it opposes these private visits that by-pass the usual official guides.
“We were never given any information about how these visits are organized,” said the union’s president Georgia Kondyli.
Ranked as a UNESCO World Heritage Site and built in the fifth century BC, the Acropolis has attracted ever growing number of tourists, driven by cruise ship passengers.
The site received a record four million visitors last year or an increase of 31 percent from the previous year, forcing the organization that manages the country’s historic sites to institute timed visits.


Filipinos master disaster readiness, one roll of the dice at a time

Updated 29 December 2025
Follow

Filipinos master disaster readiness, one roll of the dice at a time

  • In a library in the Philippines, a dice rattles on the surface of a board before coming to a stop, putting one of its players straight into the path of a powerful typhoon

MANILA: In a library in the Philippines, a dice rattles on the surface of a board before coming to a stop, putting one of its players straight into the path of a powerful typhoon.
The teenagers huddled around the table leap into action, shouting instructions and acting out the correct strategies for just one of the potential catastrophes laid out in the board game called Master of Disaster.
With fewer than half of Filipinos estimated to have undertaken disaster drills or to own a first-aid kit, the game aims to boost lagging preparedness in a country ranked the most disaster-prone on earth for four years running.
“(It) features disasters we’ve been experiencing in real life for the past few months and years,” 17-year-old Ansherina Agasen told AFP, noting that flooding routinely upends life in her hometown of Valenzuela, north of Manila.
Sitting in the arc of intense seismic activity called the “Pacific Ring of Fire,” the Philippines endures daily earthquakes and is hit by an average of 20 typhoons each year.
In November, back-to-back typhoons drove flooding that killed nearly 300 people in the archipelago nation, while a 6.9-magnitude quake in late September toppled buildings and killed 79 people around the city of Cebu.
“We realized that a lot of loss of lives and destruction of property could have been avoided if people knew about basic concepts related to disaster preparedness,” Francis Macatulad, one of the game’s developers, told AFP of its inception.
The Asia Society for Social Improvement and Sustainable Transformation (ASSIST), where Macatulad heads business development, first dreamt up the game in 2013, after Super Typhoon Haiyan ravaged the central Philippines and left thousands dead.
Launched six years later, Master of Disaster has been updated this year to address more events exacerbated by human-driven climate change, such as landslides, drought and heatwaves.
More than 10,000 editions of the game, aimed at players as young as nine years old, have been distributed across the archipelago nation.
“The youth are very essential in creating this disaster resiliency mindset,” Macatulad said.
‘Keeps on getting worse’ 
While the Philippines has introduced disaster readiness training into its K-12 curriculum, Master of Disaster is providing a jolt of innovation, Bianca Canlas of the Department of Science and Technology (DOST) told AFP.
“It’s important that it’s tactile, something that can be touched and can be seen by the eyes of the youth so they can have engagement with each other,” she said of the game.
Players roll a dice to move their pawns across the board, with each landing spot corresponding to cards containing questions or instructions to act out disaster-specific responses.
When a player is unable to fulfil a task, another can “save” them and receive a “hero token” — tallied at the end to determine a winner.
At least 27,500 deaths and economic losses of $35 billion have been attributed to extreme weather events in the past two decades, according to the 2026 Climate Risk Index.
“It just keeps on getting worse,” Canlas said, noting the lives lost in recent months.
The government is now determining if it will throw its weight behind the distribution of the game, with the sessions in Valenzuela City serving as a pilot to assess whether players find it engaging and informative.
While conceding the evidence was so far anecdotal, ASSIST’s Macatulad said he believed the game was bringing a “significant” improvement in its players’ disaster preparedness knowledge.
“Disaster is not picky. It affects from north to south. So we would like to expand this further,” Macatulad said, adding that poor communities “most vulnerable to the effects of climate change” were the priority.
“Disasters can happen to anyone,” Agasen, the teen, told AFP as the game broke up.
“As a young person, I can share the knowledge I’ve gained... with my classmates at school, with people at home, and those I’ll meet in the future.”