LONDON: Instagram will test features that blur messages containing nudity to safeguard teens and prevent potential scammers from reaching them, its parent Meta said on Thursday as it tries to allay concerns over harmful content on its apps.
The tech giant is under mounting pressure in the United States and Europe over allegations that its apps were addictive and have fueled mental health issues among young people.
Meta said the protection feature for Instagram’s direct messages would use on-device machine learning to analyze whether an image sent through the service contains nudity.
The feature will be turned on by default for users under 18 and Meta will notify adults to encourage them to turn it on.
“Because the images are analyzed on the device itself, nudity protection will also work in end-to-end encrypted chats, where Meta won’t have access to these images – unless someone chooses to report them to us,” the company said.
Unlike Meta’s Messenger and WhatsApp apps, direct messages on Instagram are not encrypted but the company has said it plans to roll out encryption for the service.
Meta also said that it was developing technology to help identify accounts that might be potentially engaging in sextortion scams and that it was testing new pop-up messages for users who might have interacted with such accounts.
In January, the social media giant had said it would hide more content from teens on Facebook and Instagram, adding this would make it more difficult for them to come across sensitive content such as suicide, self-harm and eating disorders.
Attorneys general of 33 US states, including California and New York, sued the company in October, saying it repeatedly misled the public about the dangers of its platforms.
In Europe, the European Commission has sought information on how Meta protects children from illegal and harmful content. (Reporting by Granth Vanaik in Bengaluru; Editing by Aditya Soni and Alan Barona)
Meta to blur Instagram messages containing nudity in latest move for teen safety
https://arab.news/bnvsj
Meta to blur Instagram messages containing nudity in latest move for teen safety
- The feature will use on-device machine learning to analyze image sent as direct message on Instagram
- The company also mentioned that they are currently developing new tools to identify accounts engaged in sextortion
To infinity and beyond: Grendizer’s 50 years of inspiring Arabs
- 50 years after its creation, the Grendizer anime series continues to capture Arab imagination
- Arab News Japan speaks to creator Go Nagai, Middle Eastern fans and retells the story behind the UFO Robot tasked with protecting our planet
LONDON: Few cultural imports have crossed borders as unexpectedly, or as powerfully, as Grendizer, the Japanese giant robot that half a century ago became a childhood hero across the Arab world, nowhere more so than in Saudi Arabia.
Created in Japan in the mid-1970s by manga artist Go Nagai, Grendizer was part of the “mecha” tradition of giant robots. The genre was shaped by Japan’s experience during the Second World War, and explored themes of invasion, resistance and loss through the medium of science fiction.
But while the series enjoyed moderate success in Japan, its true legacy was established thousands of kilometers away in the Middle East.
The anime “UFO Robot Grendizer” arrived on television in the region in 1979, dubbed into Arabic and initially broadcast in Lebanon during the Lebanese civil war. The story it told of the heroic Duke Fleed, a displaced prince whose planet had been destroyed by alien invaders, struck a chord with children growing up amid regional conflict and occupation by Israel.
Its themes of defending one’s homeland, standing up to aggression and protecting the innocent were painfully relevant in the region, transforming the series from mere entertainment into a kind of emotional refuge.
Much of the show’s impact came from its successful Arabization. The powerful Arabic dubbing and emotionally charged voice-acting, especially by Lebanese actor Jihad El-Atrash as Duke Fleed, lent the show a moral gravity unmatched by other cartoons of the era.
The theme song for the series, performed by Sami Clark, became an anthem that the Lebanese singer continued to perform at concerts and festivals right up until his death in 2022.
By the early 1980s, “Grendizer” had spread across the Middle East, inspiring fandoms in Saudi Arabia, Kuwait, Iraq and beyond. For many, it was not only their first exposure to anime, it also delivered lessons on values such as justice and honor.
Grendizer was so influential in the region that it became the subject of scholarly research, which in addition to recognizing the ways in which the plight of the show’s characters resonated with the audience in the Middle East, also linked the show’s popularity to generational memories of displacement, particularly the Palestinian Nakba.
Half a century later, “Grendizer” remains culturally alive and relevant in the region. In Saudi Arabia, which embraced the original version of the show wholeheartedly, Manga Productions is now introducing a new generation of fans to a modernized version of the character, through a video game, The Feast of The Wolves, which is available in Arabic and eight other languages on platforms including PlayStation, Xbox and Nintendo Switch, and a new Arabic-language anime series, “Grendizer U,” which was broadcast last year.
Fifty years after the debut of the show, “Grendizer” is back — although to a generation of fans of the original series, their shelves still full of merchandise and memorabilia, it never really went away.











