Scott Dixon ties Mario Andretti with 52nd career IndyCar victory

Scott Dixon, of New Zealand, looks at his trophy after winning an IndyCar auto race in Toronto Sunday. (AP)
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Updated 18 July 2022
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Scott Dixon ties Mario Andretti with 52nd career IndyCar victory

  • Dixon’s 52nd career win came more than 21 years after his first triumph in Pennsylvania — the only one of his career that did not come with Chip Ganassi Racing — and puts him some rarified air

TORONTO: Scott Dixon had been waiting more than a year to join Mario Andretti in second place on IndyCar’s career wins list.

The only one ahead of him now is A.J. Foyt.

The six-time series champion finally snapped a 22-race winless streak Sunday when he held off pole sitter Colton Herta and Felix Rosenqvist on a late restart to win in the series’ return to Canada following a three-year hiatus.

Dixon’s 52nd career win came more than 21 years after his first triumph in Pennsylvania — the only one of his career that did not come with Chip Ganassi Racing — and puts him some rarified air. The next victory moves Dixon past Andretti and continues the climb toward Foyt, who holds a record that may never be broken with 67 career wins.

“It’s amazing. Honestly, to be close to Mario — every time I’m asked these questions, I’m so thankful we still have A.J. and him in the pits,” Dixon said. “It’s just fantastic. It’s huge, man. I feel so lucky to be part of this group.”

Herta, who tested for McLaren in Formula 1 earlier in the week, finished second for Andretti Autosport. Rosenqvist was third, Graham Rahal fourth and Marcus Ericsson finished fifth to further pad his points lead.

“It was a very good day for us,” Ericsson said. “We had a good plan, a good strategy. The crew did a great job.”

Just not as good as his Ganassi teammate.

Dixon qualified second and spent the day running up front, despite creative fuel and tire strategies as teams jockeyed for track position early in the race. And the New Zealander, who turns 42 on Friday, was still out front when Jimmie Johnson and Kyle Kirkwood tangled to bring out the final caution and force a restart with 18 laps to go.

Dixon quickly opened a 2-second gap on Herta and never relinquished it, cruising to his fourth career win at Toronto. His first win anywhere since May 2021 at Texas also extended his record streak of at least one every year since 2004.

It also shoved Dixon into the thick of the points race; a seventh championship would match Foyt for the most in history.

“It was a tough drive, man. I don’t know,” Dixon said after exiting the car. “Ended a (winless) streak, which is fantastic. Just so happy for the team. It’s been a crazy year. I still feel extremely bad for the (Indy) 500. It feels so good.”

The win was a breath of fresh air for the Ganassi garage, too, which was thrown into turmoil this week over the contract status of reigning series champ Alex Palou. Ganassi issued a news release Tuesday that said it exercised its option on Palou for next season, only for Palou to refute it and rival team McLaren to announced he’d be driving for it.

Palou recovered from a wreck in practice to finish sixth on Sunday.

Herta’s second-place run over the rough, bumpy Toronto circuit capped a whirlwind week that began with a test in Portugal for McLaren’s F1 program. The road-course ace was fast from the minute the Andretti team unloaded him, qualifying on the pole for the second time this season before nearly capturing his second win.

“Felix was really fast and I’m glad we were able to keep him behind us,” Herta said, “but it looked like a few more laps he’d get us. We struggled a little with tire wear at the end but our car was amazing. One of those races I have to be proud of.”

Rosenqvist tried to pass Alexander Rossi just past the midway point, diving low going through a corner and forcing the Andretti Autosport driver into the outer wall. It was a similarly aggressive move to what Rossi did in wrecking teammate Romain Grosjean at Mid-Ohio — though not in Rossi’s opinion.

“I wasn’t the one doing the overtaking last week. Not quite the same,” Rossi said, “but it’s a shame.”

Rosenqvist and Rossi could be teammates soon. The former will be back with McLaren next season, though it’s uncertain whether it will be an IndyCar ride, while Rossi already has announced plans to join the team.

Two-time Indy 500 winner Takuma Sato’s day ended after the opening lap, when he appeared to get squeezed trying to get through Turn 2. He sustained heavy damage to his front suspension but managed to limp back to the pit area.

Sato has just one top 10 since the season opener at St. Petersburg during a difficult first year with Dale Coyne Racing.


National team representation framework introduced for Esports Nations Cup 2026

Updated 09 January 2026
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National team representation framework introduced for Esports Nations Cup 2026

  • Within their respective countries, partners will have the responsibility of building, representing their national esports teams on global stage
  • Esports World Cup Foundation to establish ENC Development Fund to support long-term growth of nation-based ecosystems

RIYADH: The Esports World Cup Foundation has introduced the national team representation framework for the Esports Nations Cup 2026 — the global nation-based esports competition set to debut in Riyadh, Saudi Arabia, in November — by opening the application process for official National Team Partners.

The Esports Nations Cup introduces national team representation to the global esports calendar in a structured, recurring format. It complements the club-based Esports World Cup by enabling players to compete under their national flag and offering fans an opportunity to connect with elite esports through national identity.

National Team Partners will serve as the official national counterparts for the ENC 2026, within their respective countries and territories, with the responsibility of building and representing their national esports teams on the global stage. In partnership with the EWCF, they will coordinate team representation for the ENC, oversee and support national team coaches per game title, and coordinate with game partners and clubs within the ENC framework. 

Beyond competition, National Team Partners will shape their national team identity through marketing, communications, and community engagement, and collaborate with creators, media, and public institutions to mobilize their local communities to build national fandom for their teams.

While National Team Partners are responsible for the organization and representation of national teams, the competitive integrity and player eligibility remain governed by ENC rules and game partner-aligned processes.

Each selected national team partner will nominate a national team manager who will serve as the public lead and primary representative of the national team. They will act as the primary contact between the EWCF and the local ecosystem team, supporting coordination, representation and activation at the country and territory level, and are formally confirmed by the EWCF. 

To support the long-term growth of nation-based esports, the EWCF will establish the ENC Development Fund, committing at least $20 million annually, beginning with ENC 2026. The fund will support national team programs by covering travel and logistics for participation in the Esports Nations Cup, and by enabling promotional and fan-facing activities that build relevance, awareness, and engagement around national teams beyond the main competition, supported by the commercial, marketing, and operational capabilities required to deliver these activities consistently over time.

This includes support for training camps and boot camps with structured fan access, exhibition matches and showcase events, official watch parties, national team tours, and appearances at major gaming and sports events.

Further details on scope, eligibility, and implementation will be shared with selected National Team Partners as part of the onboarding process.

Ralf Reichert, CEO of the Esports World Cup Foundation, said: “The purpose of the Esports World Cup Foundation is to elevate esports and make it sustainable.

“The Esports Nations Cup is a natural next step in that journey. By opening this application process, we are inviting trusted National Team Partners to help define the framework for how countries and territories are represented in esports, with clear roles, aligned governance, and a system that works for players, game partners, and fans alike.”

Eligible applicants include esports organizations, clubs, agencies, nongovernmental organizations, national esports and sport federations and associations, recognized government-mandated entities, content creators, and experienced esports professionals with strong national ecosystem ties.

Applications are now open at esportsnationscup.com and will close on Jan. 31. Submissions will be reviewed through a multi-stage evaluation process, assessing governance standards, ecosystem standing, operational capability, community reach, and alignment with game partners’ requirements.

The first cohort of approved National Team Partners will be announced in early 2026.

The ENC will be held in Riyadh in November before moving to a rotating city model every two years.