Liverpool and Chelsea seal Champions League places in last-day drama

Jurgen Klopp celebrates with James Milner after Liverpool secured a Champions League slot with victory over Crystal Palace. (AFP)
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Updated 23 May 2021
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Liverpool and Chelsea seal Champions League places in last-day drama

  • Leicester miss out on the top four for the second year running after collapsing against Tottenham
  • Chelsea lost 2-1 at Aston Villa but were saved by Spurs's win

LONDON: Liverpool and Chelsea seized the final two Champions League places in a dramatic end to the Premier League season on Sunday, leaving Leicester heartbroken for the second consecutive campaign.
With Manchester City already guaranteed a third title in four years and Manchester United certain to finish second, the focus was on the battle for the final two places in the top four.
Heading into the 38th and last round of fixtures, just one point separated Chelsea in third place from Leicester in fifth.
Two Sadio Mane goals gave Liverpool a 2-0 win at home to Crystal Palace while Thomas Tuchel’s side were indebted to a late Leicester collapse against Tottenham at the King Power Stadium.
Chelsea lost 2-1 at Aston Villa but were saved by the 4-2 defeat for Brendan Rodgers’ FA Cup winners.
Jurgen Klopp’s men had to celebrate the club’s first league triumph for 30 years in an empty stadium last season and their Premier League title defense was blown off course by a series of long-term injuries to key players.
But they avoided the financial hit of missing out on Europe’s premier club competition by finding their form in the final months of the season, winning eight of their last 10 games to finish third.
“Outstanding, best I could’ve dreamt of — we wanted this feeling, this game, this atmosphere,” Klopp told the BBC.
“Finishing the season in third is incredible, I can’t believe it — credit to the boys. I can’t believe how it worked out in the last few weeks, incredible.”
Tuchel’s side were on the brink of missing out on a top-four finish, trailing at Villa Park as goals from Bertrand Traore and Anwar El Ghazi were followed by Ben Chilwell’s strike for Chelsea.
But in the end they were saved by the Leicester result and they finished fourth, meaning they can now focus on next weekend’s Champions League final against Manchester City knowing they are in the competition next season.
Tuchel admitted Chelsea had been “lucky” to qualify.
“We had enough chances,” he said. “We did not score, conceded two cheap goals and it was a defeat in the end. We are lucky to escape today.
“We did not hit the target, the last touch was not precise enough. It was a very strong last half an hour and we had two big chances to score. We fought, tried everything but forgot to score.”
Leicester were left to dwell on another agonizing near-miss, just a week after winning the FA Cup for the first time in their history.
The club, forced to settle for a Europa League spot, also missed out on the top four on the final day of last season when they were beaten by Manchester United.
Leicester ended with more days in the Premier League’s top four than any other side this season.
The Foxes appeared to be on the brink of a stunning end to the season after Jamie Vardy’s second goal from the penalty spot put them 2-1 in front but a Kasper Schmeichel own goal and two late Gareth Bale strikes made it 4-2 for Spurs.
West Ham also secured a Europa League spot by beating Southampton 3-0 while Fulham, West Brom and Sheffield United had already been relegated.
Sergio Aguero scored two goals on his final appearance for Manchester City in their 5-0 romp against Everton after coming on as a second-half substitute.
Everton were overwhelmed on an emotional occasion, with City presented with the Premier League trophy and fans returning to the stadium after 14 months away due to coronavirus restrictions.
Only 10,000 were permitted inside the Etihad but the atmosphere they generated inspired the team and few left before the post-match ceremonies, which included tributes to Aguero.
Harry Kane won his third Golden Boot award, finishing one ahead of Liverpool’s Mohamed Salah on 23 goals after his strike in Tottenham’s win.


National team representation framework introduced for Esports Nations Cup 2026

Updated 16 sec ago
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National team representation framework introduced for Esports Nations Cup 2026

  • Within their respective countries, partners will have the responsibility of building, representing their national esports teams on global stage
  • Esports World Cup Foundation to establish ENC Development Fund to support long-term growth of nation-based ecosystems

RIYADH: The Esports World Cup Foundation has introduced the national team representation framework for the Esports Nations Cup 2026 — the global nation-based esports competition set to debut in Riyadh, Saudi Arabia, in November — by opening the application process for official National Team Partners.

The Esports Nations Cup introduces national team representation to the global esports calendar in a structured, recurring format. It complements the club-based Esports World Cup by enabling players to compete under their national flag and offering fans an opportunity to connect with elite esports through national identity.

National Team Partners will serve as the official national counterparts for the ENC 2026, within their respective countries and territories, with the responsibility of building and representing their national esports teams on the global stage. In partnership with the EWCF, they will coordinate team representation for the ENC, oversee and support national team coaches per game title, and coordinate with game partners and clubs within the ENC framework. 

Beyond competition, National Team Partners will shape their national team identity through marketing, communications, and community engagement, and collaborate with creators, media, and public institutions to mobilize their local communities to build national fandom for their teams.

While National Team Partners are responsible for the organization and representation of national teams, the competitive integrity and player eligibility remain governed by ENC rules and game partner-aligned processes.

Each selected national team partner will nominate a national team manager who will serve as the public lead and primary representative of the national team. They will act as the primary contact between the EWCF and the local ecosystem team, supporting coordination, representation and activation at the country and territory level, and are formally confirmed by the EWCF. 

To support the long-term growth of nation-based esports, the EWCF will establish the ENC Development Fund, committing at least $20 million annually, beginning with ENC 2026. The fund will support national team programs by covering travel and logistics for participation in the Esports Nations Cup, and by enabling promotional and fan-facing activities that build relevance, awareness, and engagement around national teams beyond the main competition, supported by the commercial, marketing, and operational capabilities required to deliver these activities consistently over time.

This includes support for training camps and boot camps with structured fan access, exhibition matches and showcase events, official watch parties, national team tours, and appearances at major gaming and sports events.

Further details on scope, eligibility, and implementation will be shared with selected National Team Partners as part of the onboarding process.

Ralf Reichert, CEO of the Esports World Cup Foundation, said: “The purpose of the Esports World Cup Foundation is to elevate esports and make it sustainable.

“The Esports Nations Cup is a natural next step in that journey. By opening this application process, we are inviting trusted National Team Partners to help define the framework for how countries and territories are represented in esports, with clear roles, aligned governance, and a system that works for players, game partners, and fans alike.”

Eligible applicants include esports organizations, clubs, agencies, nongovernmental organizations, national esports and sport federations and associations, recognized government-mandated entities, content creators, and experienced esports professionals with strong national ecosystem ties.

Applications are now open at esportsnationscup.com and will close on Jan. 31. Submissions will be reviewed through a multi-stage evaluation process, assessing governance standards, ecosystem standing, operational capability, community reach, and alignment with game partners’ requirements.

The first cohort of approved National Team Partners will be announced in early 2026.

The ENC will be held in Riyadh in November before moving to a rotating city model every two years.