Klopp, Nagelsmann decry FIFA’s plans for biennial World Cups

Liverpool manager Juergen Klopp. (Reuters)
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Updated 10 September 2021
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Klopp, Nagelsmann decry FIFA’s plans for biennial World Cups

  • “In the end,” the Liverpool manager Jürgen Klopp said Friday, “it’s all about money, that’s how it is”
  • Bayern Munich coach Julian Nagelsmann was as concerned about the impact on FIFA's flagship events if the frequency was doubled

LONDON: Jürgen Klopp seems sure why FIFA is so determined to gain support for World Cups every two years, and he’s not pleased by apparent financial motivations.
“In the end,” the Liverpool manager said Friday, “it’s all about money, that’s how it is.”
Across in Germany, Bayern Munich coach Julian Nagelsmann was as concerned about the impact on FIFA’s flagship events if the frequency was doubled.
“I’m no friend of that,” Nagelsmann said. “On the one hand, it affects the overload on players and there’s a devaluation of the World Cup. If it takes place more often, it doesn’t have the same significance.”
That’s the type of dissent Arsene Wenger hasn’t highlighted in presentations to media this week during what FIFA calls a consultation process. The former Arsenal manager, in his role as FIFA’s chief of global football development, is advancing a vision that so concerns two of the game’s current great coaches.
Klopp is a respected figure in FIFA. Just three weeks ago, Klopp was being honored by FIFA, receiving the men’s coach of the year award from Wenger.
“There’s not another sport in world I’m sure with such a relentless calendar, no physical sport,” Klopp said. “There are more demanding sports in the world, like athletics, marathon runs, all kind of things of course. But they don’t run 20, 30 or 40 a year, of course not and other physical sports don’t have this calendar.
“We all know why it’s happening whatever people say that it is about giving different countries the opportunity, that’s why we have more teams in the World Cup.”
But ultimately Klopp sees those political arguments as a mask for attempts to generate more cash for FIFA.
“That’s fine,” he said. “We do it not because of money but because we love it. That’s why we started it but of course we get lots of money as well.
“But in the end at one point, somebody has to start understanding that without the players — the most important ingredients of this wonderful game — we cannot play it, that’s how it is ... nobody is more important than the players.”
FIFA flew former players into Qatar during this week as part of a nominal consultation process.
Brazil great Ronaldo, former Denmark goalkeeper Peter Schmeichel and Australia record scorer Tim Cahill were enlisted for a news conference backing changing the four-year World Cup cycle in place since the first edition in 1930.
But such clear support is less evident from active figures in the sport.
“There’s the flood of scheduling, which is getting more and more and is sometimes hard to control,” Nagelsmann said. “We all have to, most of all in Germany and at FC Bayern, try to stay within sensible financial boundaries. If we have more and more games, whether it’s national or international games, then the squad just has to get bigger and bigger and you have a cost explosion. That all has to be capped and it’s not that simple.”
Wenger has argued that FIFA’s priorities were less travel for players and less disruption for their clubs plus giving young talent worldwide more meaningful games. The current system — that typically sees players based in Europe taking long-haul flights home throughout the season in short breaks for national-team games — could be replaced by a single block of fewer qualifying games in October. International tournaments would occupy June each year.
It’s unclear whether it needs more regular World Cups to introduce the mandatory 25-day vacation in July envisaged for players before rejoining their clubs.
“I think this flood of games doesn’t mean that the quality of individual games is better, but rather worse, and I think that if football becomes more unattractive, then in the end there will be less money flowing,” Nagelsmann said.
“People won’t be watching the TV as much and, if something else on TV is clearly more interesting than the football, because the players … can’t run any more, then that doesn’t do us any good.”


National team representation framework introduced for Esports Nations Cup 2026

Updated 09 January 2026
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National team representation framework introduced for Esports Nations Cup 2026

  • Within their respective countries, partners will have the responsibility of building, representing their national esports teams on global stage
  • Esports World Cup Foundation to establish ENC Development Fund to support long-term growth of nation-based ecosystems

RIYADH: The Esports World Cup Foundation has introduced the national team representation framework for the Esports Nations Cup 2026 — the global nation-based esports competition set to debut in Riyadh, Saudi Arabia, in November — by opening the application process for official National Team Partners.

The Esports Nations Cup introduces national team representation to the global esports calendar in a structured, recurring format. It complements the club-based Esports World Cup by enabling players to compete under their national flag and offering fans an opportunity to connect with elite esports through national identity.

National Team Partners will serve as the official national counterparts for the ENC 2026, within their respective countries and territories, with the responsibility of building and representing their national esports teams on the global stage. In partnership with the EWCF, they will coordinate team representation for the ENC, oversee and support national team coaches per game title, and coordinate with game partners and clubs within the ENC framework. 

Beyond competition, National Team Partners will shape their national team identity through marketing, communications, and community engagement, and collaborate with creators, media, and public institutions to mobilize their local communities to build national fandom for their teams.

While National Team Partners are responsible for the organization and representation of national teams, the competitive integrity and player eligibility remain governed by ENC rules and game partner-aligned processes.

Each selected national team partner will nominate a national team manager who will serve as the public lead and primary representative of the national team. They will act as the primary contact between the EWCF and the local ecosystem team, supporting coordination, representation and activation at the country and territory level, and are formally confirmed by the EWCF. 

To support the long-term growth of nation-based esports, the EWCF will establish the ENC Development Fund, committing at least $20 million annually, beginning with ENC 2026. The fund will support national team programs by covering travel and logistics for participation in the Esports Nations Cup, and by enabling promotional and fan-facing activities that build relevance, awareness, and engagement around national teams beyond the main competition, supported by the commercial, marketing, and operational capabilities required to deliver these activities consistently over time.

This includes support for training camps and boot camps with structured fan access, exhibition matches and showcase events, official watch parties, national team tours, and appearances at major gaming and sports events.

Further details on scope, eligibility, and implementation will be shared with selected National Team Partners as part of the onboarding process.

Ralf Reichert, CEO of the Esports World Cup Foundation, said: “The purpose of the Esports World Cup Foundation is to elevate esports and make it sustainable.

“The Esports Nations Cup is a natural next step in that journey. By opening this application process, we are inviting trusted National Team Partners to help define the framework for how countries and territories are represented in esports, with clear roles, aligned governance, and a system that works for players, game partners, and fans alike.”

Eligible applicants include esports organizations, clubs, agencies, nongovernmental organizations, national esports and sport federations and associations, recognized government-mandated entities, content creators, and experienced esports professionals with strong national ecosystem ties.

Applications are now open at esportsnationscup.com and will close on Jan. 31. Submissions will be reviewed through a multi-stage evaluation process, assessing governance standards, ecosystem standing, operational capability, community reach, and alignment with game partners’ requirements.

The first cohort of approved National Team Partners will be announced in early 2026.

The ENC will be held in Riyadh in November before moving to a rotating city model every two years.