Jeddah center of Japan’s TeamLab promises an inspiring art space for Saudis

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Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)
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Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)
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Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)
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Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)
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Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)
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Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)
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TeamLab also has a special section for children, which will be implemented at Borderless Jeddah to inspire the next generation of creatives. (Via TeamLab/Supplied)
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Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)
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Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)
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Updated 22 September 2020
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Jeddah center of Japan’s TeamLab promises an inspiring art space for Saudis

  • Agreement between KSA and Tokyo-based technology group envisions region’s first digital-art museum
  • TeamLab Borderless Jeddah is in line with Kingdom’s Vision 2030 reform strategy’s Quality of Life program

DUBAI: Japan’s TeamLab Borderless has brought to life the idea of a world of digital art without boundaries, a museum where art installations can move from one room to another and come alive in different parts of the world simultaneously.

Artworks such as these will be seen in Saudi Arabia, now that its Ministry of Culture has announced plans for a space in Jeddah to exhibit interactive digital artworks created by the Tokyo-based technology group.

TeamLab Borderless Jeddah, scheduled to open in 2023, will feature an array of interconnected artworks created by a group of physicians, CGI animators, engineers and mathematicians.

Kudo Takashi, TeamLab’s communications manager and brand director, said the plan is to create an art space in Jeddah that is positive and futuristic. “What we create isn’t something we can explain through words,” he told Arab News Japan.




Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)

Takashi said growing up in the UAE, he developed a deep appreciation and love for Arab countries, which inspired him to bring innovation to the region’s art landscape.

Formed in 2001, TeamLab sees itself as an international art collective. Its first permanent exhibition, TeamLab Borderless, opened at Tokyo’s Mori Museum in 2018.

The artworks are displayed across a 10,000-square-meter space. Another permanent exhibition opened in Shanghai, China, in November last year.

TeamLab museums are known for their interconnectivity between installations in different locations. Takashi said entering any of these is like entering a unified digital world.

“There’s no boundary between the visitors and the artwork. If you’re standing inside our space, some flowers will (start to) bloom around you. If you touch them, you’ll activate them,” he added.

Borders are mere “illusions,” Takashi said, adding: “Despite our age, location or background, we’re able to connect. As humans we naturally find a way to connect.”

This is apparent in TeamLab’s art, where if a visitor touches a piece in Tokyo it will be affected in Shanghai, demonstrating how interconnected the installations are.

Most of TeamLab’s work is programmed to respond to light, sound and touch. One piece, “Hopscotch for Geniuses: Bounce on the Water,” involves visitors hopping on shapes that appear on the ground, activating images and depictions of fish, insects and other animals.




Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)

Another piece, “Multi-Jumping Universe,” allows people to direct the flow of light and music around them simply through their own movements.

The Jeddah location is near Al-Balad, the city’s old town and a UNESCO World Heritage site.

There are plans for a children’s section, the objective being to inspire the next generation of artists through its exhibits.

The children’ sections at several of TeamLab’s other museums include experiences such as the Sketch Aquarium that highlight the power of imagination.

Children are invited to color in drawings of sea creatures, scan the artwork and then watch as their colored art piece floats in a virtual aquarium.

TeamLab Borderless Jeddah is in line with Saudi Arabia’s Vision 2030 reform strategy’s Quality of Life Program, which seeks to diversify the country’s economy through cultural and artistic ventures.

Saudi artists will be involved in the project, and arrangements for a similar exhibition in Riyadh are in the pipeline.

Takashi said TeamLab’s aim is to “explore the new relationship between humans and their world,” adding that in the 20th century people entered a new digital era that changed their relationship with the world and others.

The idea behind the installations, Takashi said, is to create an extension of people’s imagination and creativity.

TeamLab’s website puts it this way: “Within the digital domain, art is able to transcend physical and conceptual boundaries. Digital technology allows art to break free from the frame and go beyond the boundaries that separate one work from another.”

Takashi said it is important to consider the feelings and emotions that art installations can evoke in visitors.

“Human beings aren’t logical creatures. Groups can be controlled through logic, but as individuals they can be very emotional,” he added.

In order to elicit feelings and emotions in their patrons, however, TeamLab Borderless installations utilize different software and programs that the company created together with various hardware.

“In Japan’s Borderless, we use over 470 projectors and over 520 high-spec PCs,” Takashi said, adding that the technology is set in place to create a higher dimension in the immersive experience, something the organization is looking to expand on.

Explaining that the shift in perspective from 2D to 3D enhances how we experience art, he said: “We understand the world not just through our eyes and brains; the process is also physical and emotional.”




Japan’s TeamLab looks to explore the world “beyond borders,” merging both arts and technology to create their Borderless exhibitions around the world. (Via TeamLab/Supplied)

TeamLab has reconstructed many ancient Asian drawings using today’s technologies, and it is a sign of the times to come, he added.

Much of TeamLab’s work is inspired by Japanese traditions of immersive technology-based environments and workplaces, symbolized for instance by Takashi Murakami’s postmodern art movement Superflat, which combines the flatness of commercial graphic design and characters from popular Japanese anime and manga (animation and comics) with the influences of fine art.

Takashi maintains that good designs are those that can be used by everyone. “If you’re the only person who can understand a design, it isn’t good,” he said.

As for the relationship between art and design, he said: “If I compare what’s art and what’s design, design is the answer and art is the question.”

He believes that the right answer is always changing. “A good business model or answer may (have been) the correct answer in the 18th century, but not in the 19th century, due to the industrial revolution,” he said.

TeamLab’s aim is to create the questions, and for visitors to find the answers within the interactive artworks displayed in its installations.

Takashi said the overarching question that TeamLab is trying to answer is: “The borderless world is very beautiful, right?”




TeamLab also has a special section for children, which will be implemented at Borderless Jeddah to inspire the next generation of creatives. (Via TeamLab/Supplied)

Art may seem “weird,” but it is simply expanding on the questions asked, and the answer is in “global feelings,” he added.

Summing up the purpose of the Borderless exhibitions, Takashi said it is neither geographical nor political — the key idea is to understand the relationship between humans and the world.

He said TeamLab is “lucky to find good partners in Saudi Arabia who could understand what we’re talking about.” Equally, he is excited about the TeamLab projects that will be announced in the coming year.

Twitter: @DianaFarahANJP
 


Moroccan director Asmae El-Moudir joins Cannes’ Un Certain Regard jury

Updated 25 April 2024
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Moroccan director Asmae El-Moudir joins Cannes’ Un Certain Regard jury

DUBAI: The Cannes Film Festival announced on Thursday that Moroccan director, screenwriter and producer Asmae El-Moudir will be part of the Un Certain Regard jury at the 77th edition of the event, set to take place from May 14-25. 

She will be joined by French Senegalese screenwriter and director Maïmouna Doucouré, German Luxembourg actress Vicky Krieps and American film critic, director, and writer Todd McCarthy. 

Xavier Dolan will be the president of the Un Certain Regard jury. 

The team will oversee the awarding of prizes for the Un Certain Regard section, which highlights art and discovery films by emerging auteurs, from a selection of 18 works, including eight debut films.

El-Moudir is the director of the critically acclaimed film “The Mother of All Lies.”

The movie took the honors in the Un Certain Regard section, as well as winning the prestigious L’oeil d’Or prize for best documentary at the festival in 2023. The film explores El-Moudir’s personal journey, unraveling the mysteries of her family’s history against the backdrop of the 1981 bread riots in Casablanca.

El-Moudir is not the only Arab joining the Cannes team. 

Moroccan Belgian actress Lubna Azabal this week was appointed the president of the Short Film and La Cinef Jury of the festival. The La Cinef prizes are the festival’s selection dedicated to film schools.


Second Ritz-Carlton Reserve in Saudi Arabia planned for Neom 

Updated 25 April 2024
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Second Ritz-Carlton Reserve in Saudi Arabia planned for Neom 

DUBAI: Marriott International, Inc. announced on Thursday that it has signed an agreement with Neom to open its second Ritz-Carlton Reserve in Saudi Arabia. 

The hotel is anticipated to open in Trojena, a year-round mountain destination located in the northwest region of the country. 

The resort is expected to feature 60 expansive one-to-four-bedroom villas. Plans also include a range of amenities including a spa, swimming pools and multiple culinary venues.

Chadi Hauch, the regional vice president of Lodging Development Middle East, Marriott International said in a statement: “Together with Neom, we look forward to bringing this ultra-luxury experience to Trojena. This signing also marks an important addition to our portfolio in Saudi Arabia where we continue to see a strong demand for our luxury brands.” 

“Trojena is a rare destination, and we are delighted that Ritz-Carlton Reserve has hand-picked the mountains of Neom for their next property.  Together we will create an experience that can’t be recreated anywhere else. Our visitors and residents will experience a sanctuary that will capture the magic of Saudi Arabia, embracing ultimate luxury in an unforgettable location,” executive director and Trojena region head Philip Gullett said in a statement. 

Trojena, one of the flagship developments within Neom, is being developed and positioned as a year-round adventure sports destination that will include activities such as skiing, water sports, hiking and mountain biking. It will also include apartments, chalets, retail, dining, entertainment, leisure, sports and recreational facilities, and other hospitality offerings, including a W Hotel and a JW Marriott Hotel.

Ritz-Carlton Reserve currently boasts a  collection of only six properties in destinations including Thailand, Indonesia, Puerto Rico and Mexico.


The Arab world at the Venice Biennale: Artists explore themes of identity, immigration, history

Updated 25 April 2024
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The Arab world at the Venice Biennale: Artists explore themes of identity, immigration, history

VENICE: No event in the international art scene is more anticipated, or debated, than the Venice Biennale. This year’s edition, “Foreigners Everywhere,” curated by Adriano Pedroso from Brazil, features 331 artists and 86 nations, including four Gulf countries as well as Lebanon and Egypt.  

Saudi Arabia 

Women’s voices chanting in unison fill the air of the Saudi Pavilion at Venice this year. “Shifting Sands: A Battle Song” was created by Saudi artist Manal AlDowayan, and hundreds of women from across the Kingdom participated in its creation. The exhibition, which includes large-scale installations in the form of desert roses filled with writing and drawings by the Saudi female participants whom AlDowayan worked with, aims to showcase the evolving role of women in the Kingdom while also striving to dispel media narratives that have long defined them. The chanting is derived from traditional battle songs once performed by Saudi men before they went into battle. Here they are chanted by women in a powerful chorus of strength and resilience, backed by recordings of the wind passing through sand dunes. The work, AlDowayan tells Arab News, “is about change, subtle changes — like those of a sand dune — the surface changes, but the core stays the same.”   

“Shifting Sands: A Battle Song” was created by Saudi artist Manal AlDowayan. (Supplied)

UAE  

Emirati artist Abdullah Al-Saadi is presenting “Sites of Memory, Sites of Amnesia” at the National Pavilion of the United Arab Emirates. It’s an introspective show consisting of drawings, sculptures, paintings and installations charting Al-Saadi’s travels around his homeland. “Traveling and understanding the natural world around me has always been an important part of my work,” Al-Saadi, who has even used rocks from the Emirates as his ‘canvas’ for some of the works, told Arab News. “Through this presentation in Venice, I hope visitors will enjoy tracing the travels I have taken over the past few years and also think about the world around us, and our place within it.”  

Visitors will also be presented with gifts: maps and scrolls in colorful traditional chests from the region, which will be removed and presented to guests by actors from the UAE.  

Emirati artist Abdullah Al-Saadi is presenting “Sites of Memory, Sites of Amnesia.” (Supplied)

Qatar  

While Qatar doesn’t have a national pavilion at the biennale, it is presenting “Your Ghosts Are Mine: Expanded Cinemas, Amplified Voices” — a group show of films by artists from across the Arab world, Africa and South Asia, as well as video installations from the collections of Mathaf: Arab Museum of Modern Art and the Art Mill Museum (scheduled to open in 2030). All the films were backed by the Doha Film Institute. 

“For me, it was important to show movies reflective of the theme of the biennale — so, revolving around immigration, foreigners, personal diaries and self-portraits and stories from women — all coming from independent (artists) in the Global South, whose voices are not always shared,” the Paris-based curator Matthieu Orlean told Arab News. 

Installation view of 'Your Ghosts Are Mine.' (Supplied) 

 

Egypt  

Alexandrian-born artist Wael Shawky has created “Drama 1882,” a 45-minute film for which he also composed the music, for Egypt’s national pavilion, which — in the first week of the biennale at least — has proved to be one of the most popular pavilions at this year’s event.   

The film is based around Egypt’s nationalist Urabi revolution against imperial influence in the late 19th century and Shawky uses historical and literary references as starting points from which to weave together a story that fuses fact, fiction and fable, while also exploring national, religious and artistic identity.  

“I worked with performers who enacted a play in a theater for the film,” Shawky told Arab News. “The film strives in part to connect the idea of history to drama — drama regarding the connection to catastrophe and drama regarding cynicism. I like to analyze the authenticity of history, especially Egyptian history. When one makes films about history there is this gap between truth and myth.” 

Wael Shawky has created “Drama 1882,” a 45-minute film for which he also composed the music, for Egypt’s national pavilion. (Supplied)

Lebanon 

Lebanese artist Mounira Al-Solh’s multimedia installation “A Dance with Her Myth” combines drawing, painting, sculpture, embroidery, video, and audio, and guides viewers through ancient Phoenicia. The piece, Al-Solh explains to Arab News, is inspired by the tale of Europa, the daughter of a Phoenician king who was abducted from the city of Tyre in Lebanon by the Greek god Zeus, who had transformed himself into a white bull to trick her into riding him, then took her off into the sea.  

“The (work) pays tribute to the ancient multicultural heritage of Lebanon,” Al-Solh says.  

In the center of the pavilion is an unfinished boat, that Al-Solh says references “the tension that women still face today, despite their emancipation.”  

Lebanese artist Mounira Al-Solh’s multimedia installation “A Dance with Her Myth” combines drawing, painting, sculpture, embroidery, video, and audio. (Supplied)

Oman  

Oman’s second participation in the biennale, is an exhibition titled “Malath — Haven.” It includes work from five Omani contemporary artists: Ali Al-Jabri, Essa Al-Mufarji, Sarah Al-Aulaqi, Adham Al-Farsi and Alia Al-Farsi (who also curated the show). “We used the word ‘haven’ in the title because, since antiquity, foreigners — including the Romans, Portuguese and Indians — have visited Oman,” Alia Al-Farsi told Arab News. The works on display — from Al-Farsi’s own colorful and expressive mixed-media murals (such as “Alia’s Alleys,” pictured here) to Al-Aulaqi’s “Breaking Bread,” which includes a large sculpture of a niqab made from silver spoons — reflect both traditional and contemporary life in Oman.  

“As an Omani creative with an international background, my aim was for the exhibition to serve as a sanctuary for visitors and travelers, allowing stories to unfold and intertwine, mirroring how our country finds its richness in intercultural dialogue,” the curator said in a statement.

'Alia’s Alleys' is on show in Venice. (Supplied)

 


Arab-American Heritage Month: Sama Alshaibi — ‘I’m trying to change this idea of what an Arab woman is’ 

Updated 25 April 2024
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Arab-American Heritage Month: Sama Alshaibi — ‘I’m trying to change this idea of what an Arab woman is’ 

DUBAI: The fourth in this year’s series focusing on contemporary Arab-American artists in honor of Arab-American Heritage Month. 

Born in Basrah to an Iraqi father and a Palestinian mother, Sama Alshaibi is an Arizona-based professor and artist who has mostly devoted her 20-year career to video, photography and performance art.  

During the Iran-Iraq war of the Eighties, Alshaibi and her family moved around the region, living in Saudi Arabia, the UAE, and Jordan, before eventually settling in the American Midwest when she was 13 years old.  

Sama Alshaibi_Water Bearer II. (Supplied)

“Growing up in the United States was strange. We were a ‘different’ family in Iowa and there wasn’t a lot of diversity. But I grew up in a place with nice people,” Alshaibi tells Arab News from Bellagio, Italy, where she is doing a residency at the Rockefeller Foundation.  

But she also says there were obstacles, mainly formed by major political events that impacted her. “It was challenging, because of where I’m from,” she says. 

Alshaibi’s work is largely inspired by her Arab roots. “Arts were so revered in my family,” she says. “I don’t even know if I would be making art if it wasn’t for my heritage.” It was her father, an avid photographer, who taught her to use a manual camera. She aspired to become a photojournalist herself — inspired by 20th-century African-American photographers, notably Carrie Mae Weems and Lorna Simpson, who documented Black culture in their imagery.  

Sama Alshaibi's 'Gamer Albumen' print. (Supplied)

Many of her images are portraits of herself wearing, for example, traditional Middle Eastern garments, referencing romanticized Orientalist portrayals of women, and in the end, challenging them.  

“I’m trying to change this idea of what you think an Arab woman is,” she explains. “I started seeing the power of communication, of taking political or social issues and using your body, your performance, your environment, to address them.”  

One of Alshaibi’s best-known series is called “Carry Over,” in which she photographed herself carrying large objects (or Orientalist props), such as a tower of container tins or a water vessel, above her head. The images poetically show a woman’s endurance and comment on a collective history, affected by colonialism and cultural loss.  

“I’ve always been interested in the notion of ‘aftermath’ — what happens after the destruction of your environment,” explains Alshaibi. “It gets you to the question of what we can’t hold onto anymore.”   


REVIEW: ‘Returnal’ — a thoughtful and challenging sci-fi adventure

Updated 23 April 2024
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REVIEW: ‘Returnal’ — a thoughtful and challenging sci-fi adventure

LONDON: Right from the start, before you even take control of Selene Vassos, a reconnaissance scout who has crash landed on a prohibited and mysterious planet, you are warned that “Returnal” (available originally for PS5 but now PC too) is “intended to be a challenging experience.” Such difficulty may deter the casual gamer used to a steady progression of character and exploration through a games environment. However, “Returnal” is a thoughtful and rewarding adventure that lays claim to much originality of thought in its set up. The key theme is that when you die, you return! But not to the same environment that you were in before. Instead, each new cycle postures new challenges and progress can only be made by unlocking upgrades that allow you to make more meta progress in Selene’s journey.

Selene herself is a super professional, unfazed character who doesn’t appear too bothered when she comes across a body of her former self that died in this strange world where the laws of physics and time appear not to apply. Staying alive is obviously crucial, particularly as it allows her to retain better weapons for longer. In addition, avoiding damage allows for boosts of agility, vision and more, making for a more lethal Selene. The environment is varied and surprising with each incarnation and the weapons on offer come complete with a range of exciting alternative fire mechanisms such as homing missiles or laser-like items. A hostile environment where even plants are a threat to life is mitigated by your technology, the core of which you can improve despite the reset of deaths, through fancy smart “xeno-tech” that becomes integrated with alien kit left around.

There is a paradox in “Returnal” described by Selene herself that she is trapped in an environment that is “always the same, always changing,” which literally makes no sense. Players have to be patient in the early chapters getting used to the sapping dynamic of death and return. Once that makes more sense, the loneliness of both her alien environment and the impossibility of even dying to escape it make for a pretty special atmosphere that a smart shooting engine then complements.