Game on: The rise of eSports in the Middle East

It is estimated that by the end of 2019, the total audience of eSports will have grown to around 454 million viewers. (Getty)
Updated 07 August 2019
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Game on: The rise of eSports in the Middle East

  • What was once a solitary hobby is turning into a global phenomenon, and the Middle East is starting to beat the lag

LONDON: It isn’t often that a new sport becomes part of the cultural mainstream. For example, at next year’s Tokyo Olympics skateboarding will be included in the competition for the first time, marking a culmination of over 70 years as a hobby that turned into a competitive sport.

Much like skateboarding, another sport has bubbled up from its subculture beginnings into the monoculture: Electronic sports — or simply eSports. What started as an amateur pursuit is now too popular to ignore, but is still a mystery to the casual observer. Dismissing eSports as a fad today is akin to somene in 2000 proudly proclaiming that they don’t think the internet will amount to much. It is estimated that by the end of 2019, the total audience of eSports will have grown to an around 454 million viewers and associated revenues — mainly from advertising — will increase to over $1 billion.

The sport is distinct from casual gaming on a console in your living room. ESports consists of competitive multiplayer videogame competitions between professional players, either as individuals or as teams. Although organized online and offline competitions have long been a part of gaming culture, they were a largely amateur pursuit until the early 2000s. The meteoric rise of eSports over the past decade has been led primarily by South Korea, China, Europe and North America. Other regions are catching up quickly, and the Arab world is no exception. Gamers have known this for a while but now investors, governments and the general public are getting on board.




FIFA  is one of the most popular games in the Gulf. (FIFA) 

It is not premature to talk of an Arab eSports movement — there do appear to be regional specificities in the Middle East. Saaed Sharaf, founder of eSports Middle East and head of the Syrian eSports Association, draws us a map of the region.

“In the Levant and North Africa, you tend to have more freemium PC players, compared to the Gulf which is dominated by costlier consoles,” he says. Even the games played seem to differ, with “Player Unknown’s Battlegrounds” (PUBG), “Dota2” and “League of Legends” dominating the Levant and North Africa, and “Fortnite,” “Overwatch” and “FIFA” leading the way in the Gulf. The faultlines emerging mirror those in most other sectors in the Arab world, between a wealthy,well-connected and government-supported Gulf and a scrappier, independent entrepreneurial culture in the Levant and North Africa.

Media plays a central role in eSports, with many tying its rapid expansion in the 2000s to the explosion in livestreaming platforms such as now-defunct Panda.tv, YouTube, and, most importantly, Twitch. These platforms are central to the growth and promotion of eSports online, and they drive fans to attend offline competitions. Eric Husni, a gamer and entrepreneur, thinks these platforms haven’t done enough in the Arab world. That’s why he’s launched a new regional platform, Rawa, that aims to help Arab gamers develop the media side of their careers. “While Arab creators have mastered YouTube, Instagram and other platforms, the switch to live broadcasting — especially for gaming — hasn’t been an easy one, culturally.” Husni says. “We don’t have household names like Ninja in the region. We’re trying to change that with a distribution platform for content for the region.” Husni believes that without this vital element of the ecosystem, there is no way eSports can reach its full potential in the Arab world.




Eric Husni. (Supplied)

While enthusiasm and optimism around eSports is growing in the region, there are still structural problems that slow down growth. For example, there are no servers — players in the Levant connect to European servers, and those in the Gulf connect to Asian ones. This means the “ping” — essentially the network latency between a player's client and the game server — puts Arab players at an immediate disadvantage. Winning decisions in most games are made in milliseconds, and the lag caused by the distance from servers means that players in the Middle East are one step behind from the start.

Luciano Rahal is a veteran former pro with leading eSports team Nasr, and now works in PR and communications at Riot Games, publishers of one of the most popular multiplayer online battle arena games in the world: “League of Legends.” He talks excitedly about the recent announcement by Amazon Web Services (AWS) stating that it would be setting up a server in Bahrain. “It’s a step closer to being competitive. The potential is huge, but there is still an infrastructure gap to fill,” he says.

Rahal adds that those challenges extend to the rest of the ecosystem, beyond technical infrastructure. For example, visas are hard to come by for international players who might want to attend tournaments in the Middle East.

Other regional challenges are in line with those that eSports face globally. Women make up a tiny fraction of the ecosystem. Sharaf says that, globally, women make up 30 percent of eSports’ players, but in the Middle East that figure is closer to eight percent. “We’re witnessing some clubs forming female rosters and some companies organizing female-only tournaments,” he says. Given that one third of eSports viewers in the region are women, it’s hopefully only a matter of time before representation in the ranks of players comes in line with the global average.




Fortnite is leading the way in the Gulf. (Fortnite)

Talking to industry insiders, you get the feeling that eSports in the Arab world are at a turning point. A lot of the what is expressed by those involved in eSports regionally is not frustration that the Arab word is behind, but eagerness to get things done. There is also pride that, despite the challenges, the Arab world is leaving its mark on eSports. There are Arab players at the top of every game, including Lebanese “Dota2” player Maroun "GH" Merhej. He plays with Team Liquid (along with Jordanian-Polish gamer Amer “Miracle” Al-Barkawi) and ranks eighth worldwide in terms of earnings, having brought in close to $3.2 million from 36 tournaments.

Recently, MBC — the region’s largest broadcaster — announced that it would be setting up the MENA region’s first professional eSports league in partnership with ESL,  the leading league operator in the world. ESL has close to two decades of experience in medium-to-large-scale events and leagues, which brings an immediate sense of legitimacy to the newly formed league. Charbel Khoury, head of marketing at MBC Group’s emerging media division, says the network has eSports squarely in its sights. With a new generation of consumers cutting the cord with traditional media, MBC has identified an opportunity. The group’s thinking, Khoury says, was “How do we bring back millennials to our ecosystem, create brand stickiness and eventually migrate them to the rest of our offerings?”




Lebanese gamer Mroun Merhej. (Supplied)

There is certainly plenty of showbiz appeal to eSports. Tournaments are exciting festivals of light and sound, the players have near-superhuman reflexes, and the money at stake can be overwhelming. Throw in brands, governments and investors — all of whom are now muscling in — and this could be a recipe for great success or a complete disaster. But talking to people in the grassroots scene, they all seem to feel the same: the region is doing very well, but there is a still a lot to be done.

Sharaf singles out the potential of Saudi Arabia. “(With its) technical infrastructure, government investment, internet penetration and consumer buying power, it can be on the global map as powerhouse in five to 10 years if they continue their progress on the same level.”

Rahal, from Riot Games, sees an even shorter timeline, estimating the region will be fully integrated into the global eSports landscape in three to four years. But he warns that stakeholders need to be smart, because “the sport itself will be different by then too, given its exponential growth.” Gamers have lightning-fast reflexes; the rest of the ecosystem needs to keep up.


Incoming: The biggest movies due out before summer 2026 

Updated 01 January 2026
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Incoming: The biggest movies due out before summer 2026 

  • From Baby Yoda’s big-screen debut to the return of Miranda Priestly, here are some of the biggest films heading our way in the next few months 

‘Project Hail Mary’ 

Directors: Phil Lord, Christopher Miller 

Starring: Ryan Gosling, Sandra Huller, Lionel Boyce 

Due out: March 

MGM paid a reported $3 million to acquire the rights to this 2021 sci-fi novel by Andy Weir (author of “The Martian”), which has now been adapted for this blockbuster starring Gosling as Dr. Ryland Grace. Grace wakes up on a spacecraft with no memory of who he is or why he’s there. He gradually works out that he’s the sole survivor of a crew sent to the Tau Ceti solar system hoping to find a way to fix the results of a “catastrophic event” on Earth. Fortunately, it turns out Grace is kind of a science genius. Equally fortunately, it turns out he may not have to save the world all on his own.  

‘Good Luck, Have Fun, Don’t Die’ 

Director: Gore Verbinski 

Starring: Sam Rockwell, Haley Lu Richardson, Michael Pena 

Due out: January 

After its premiere at Fantastic Fest last year, Variety described Verbinski’s sci-fi action comedy as “an unapologetically irreverent, wildly inventive, end-is-nigh take on the time-loop movie” with a “hyper-referential script … full of inside jokes for gamers.” The guy stuck in that time loop is Rockwell’s man from the future, who’s on his 118th attempt to save the world from a rogue artificial intelligence. To do so, he needs to convince just the right mix of misfits from the late-night patrons of a diner in Los Angeles to undertake what could well be a suicide mission.  

‘Wuthering Heights’ 

Director: Emerald Fennell 

Starring: Margot Robbie, Jacob Elordi, Hong Chau 

Due out: February 

Fennell’s latest feature is billed as a “loose adaptation” of Emily Bronte’s 1847 Gothic classic —the story of the ill-fated passion shared between the well-to-do Catherine Earnshaw and Heathcliff, a young man of low social standing and uncertain ethnic origins, in the moorlands of Yorkshire in northern England. Warner Bros. are playing up the love-story side of Bronte’s layered and often troubling novel, setting a Valentine’s week release. 

‘The Super Mario Galaxy Movie’ 

Director: Aaron Horvath, Michael Jelenic 

Voice cast: Chris Pratt, Anya Taylor-Joy, Charlie Day 

Due out: April 

Critics were not especially kind to 2023’s “The Super Mario Bros. Movie,” but that certainly didn’t dissuade audiences, who made it the second-highest grossing film of that year, behind only “Barbie.” With the same team returning to helm and voice the movie (with the additions of Benny Safdie and Brie Larson to the cast), chances are that “Galaxy” will have much the same reaction from the two groups as the eponymous Brooklyn plumber and his brother Luigi head into outer space with Princess Peach and Toad to take on Bowser’s son, Bowser Jr (Safdie). 

‘Michael’ 

Director: Antoine Fuqua 

Starring: Jaafar Jackson, Nia Long, Miles Teller 

Due out: April 

The biggest biopic of the year will likely be this feature about one of the most culturally significant music stars in history, Michael Jackson — aka The King of Pop. It depicts his journey from child star in the Jackson 5 to global superstar in the Eighties, and reportedly does not whitewash the allegations of child sexual abuse that dogged the singer for years (with producer Graham King saying he wanted to “humanize but not sanitize” Jackson’s story)  — although Michael’s own daughter, Paris, has described the script as “sugar-coated” and “dishonest.” 

‘The Devil Wears Prada 2’ 

Director: David Frankel 

Starring: Meryl Streep, Anne Hathaway, Emily Blunt 

Due out: May 

With all the original stars returning (despite the reported initial reluctance of Streep and Hathaway to do so) along with the director and main producer, this sequel to the acclaimed 2006 comedy drama about aspiring journalist Andrea “Andy” Sachs (Hathaway), who lands a job as PA to an absolute nightmare of a fashion-magazine editor — Miranda Priestly (Streep) should be a guaranteed hit. If it sticks to the story of Lauren Weisberger’s “Revenge Wears Prada: The Devil Returns,” then we’ll find that Andy, a decade on, is now herself the editor of a bridal magazine and planning her own wedding. But she’s still haunted by her experiences with Miranda.  

‘The Mandalorian and Grogu’ 

Director: Jon Favreau 

Starring: Pedro Pascal, Sigourney Weaver, Jeremy Allen White 

Due out: May 

The latest feature from the “Star Wars” franchise builds on one of its most successful TV spinoffs, “The Mandalorian.” It sees bounty hunter Din Djarin (aka The Mandalorian) and his one-time target-turned-adoptive son Grogu — the Force-sensitive infant from the same species as the Jedi master Yoda — enlisted by the New Republic to help them combat the remaining Imperial warlords threatening the galaxy after the collapse of the Galactic Empire.