BOSTON: Get swole, prepare a bug-out bag, grab a go-cup and maybe you’ll have a better chance of surviving the omnicide.
Translation: Hit the gym and bulk up, put a bunch of stuff essential for survival in an easy-to-carry bag, grab a drink for the road, and perhaps you’ll live through a man-made disaster that could wipe out the human race.
Swole, bug-out bag, go-cup and omnicide are just a few of the 640 additions to Merriam-Webster’s dictionary added Monday.
Deciding what gets included is a painstaking process involving the Springfield, Massachusetts-based company’s roughly two dozen lexicographers, said Peter Sokolowski, Merriam-Webster’s editor at large.
They scan online versions of newspapers, magazines, academic journals, books and even movie and television scripts until they detect what he calls “a critical mass” of usage that warrants inclusion.
The words are added to the online dictionary first, before some are later added to print updates of the company’s popular Collegiate Dictionary, which according to company spokeswoman Meghan Lunghi, has sold more than 50 million copies since 1898, making it the “best-selling hardcover book after the Bible.”
“So many people use our website as their principal dictionary and we want it to be current,” Sokolowski said. “We want to be as useful as possible.”
The latest additions include mostly new words, or phrases, but also some old words with new meanings or applications.
Take unplug and snowflake, for example. Unplug means to literally tug an electric plug from a wall socket, but now, it also has a more metaphorical meaning, as in to disconnect from social media, he said.
And yes, a snowflake is still a beautiful ice crystal that floats from the sky during winter, but it now also has a usually disparaging meaning of “someone who is overly sensitive,” according to Merriam-Webster’s definition.
Some of the words have been around for decades, but are included in the dictionary because of increased usage.
Omnicide, which means “the destruction of all life,” dates to the Cold War and was used in reference to the threat of nuclear annihilation, but lately it has been used to define the risk of other man-made disasters, primarily climate change.
Popular culture — movies, TV and sports — is a common source of new words, such as buzzy, an adjective that literally means creating a buzz, such as a “buzzy new movie.”
And then there’s EGOT, a noun that refers to an entertainer who has won an Emmy, a Grammy, an Oscar and a Tony. Audrey Hepburn, Marvin Hamlisch, Mel Brooks and Whoopi Goldberg are among the elite group.
Garbage time, those painful final minutes of a game when one team has an insurmountable lead and both teams empty their benches, has been around since 1960, but is on the latest list of new words.
With the rapid advance of science, many new words come from the fields of technology and medicine.
In the Internet age when it’s sometimes difficult to determine whether the vast amounts of information we’re exposed to is accurate, the dictionary is a rock, Sokolowski said.
“We need the dictionary more than ever now that we have information flying at us from all directions,” he said.
Get swole: Merriam-Webster dictionary bulks up with new entries
Get swole: Merriam-Webster dictionary bulks up with new entries
Filipinos master disaster readiness, one roll of the dice at a time
- In a library in the Philippines, a dice rattles on the surface of a board before coming to a stop, putting one of its players straight into the path of a powerful typhoon
MANILA: In a library in the Philippines, a dice rattles on the surface of a board before coming to a stop, putting one of its players straight into the path of a powerful typhoon.
The teenagers huddled around the table leap into action, shouting instructions and acting out the correct strategies for just one of the potential catastrophes laid out in the board game called Master of Disaster.
With fewer than half of Filipinos estimated to have undertaken disaster drills or to own a first-aid kit, the game aims to boost lagging preparedness in a country ranked the most disaster-prone on earth for four years running.
“(It) features disasters we’ve been experiencing in real life for the past few months and years,” 17-year-old Ansherina Agasen told AFP, noting that flooding routinely upends life in her hometown of Valenzuela, north of Manila.
Sitting in the arc of intense seismic activity called the “Pacific Ring of Fire,” the Philippines endures daily earthquakes and is hit by an average of 20 typhoons each year.
In November, back-to-back typhoons drove flooding that killed nearly 300 people in the archipelago nation, while a 6.9-magnitude quake in late September toppled buildings and killed 79 people around the city of Cebu.
“We realized that a lot of loss of lives and destruction of property could have been avoided if people knew about basic concepts related to disaster preparedness,” Francis Macatulad, one of the game’s developers, told AFP of its inception.
The Asia Society for Social Improvement and Sustainable Transformation (ASSIST), where Macatulad heads business development, first dreamt up the game in 2013, after Super Typhoon Haiyan ravaged the central Philippines and left thousands dead.
Launched six years later, Master of Disaster has been updated this year to address more events exacerbated by human-driven climate change, such as landslides, drought and heatwaves.
More than 10,000 editions of the game, aimed at players as young as nine years old, have been distributed across the archipelago nation.
“The youth are very essential in creating this disaster resiliency mindset,” Macatulad said.
‘Keeps on getting worse’
While the Philippines has introduced disaster readiness training into its K-12 curriculum, Master of Disaster is providing a jolt of innovation, Bianca Canlas of the Department of Science and Technology (DOST) told AFP.
“It’s important that it’s tactile, something that can be touched and can be seen by the eyes of the youth so they can have engagement with each other,” she said of the game.
Players roll a dice to move their pawns across the board, with each landing spot corresponding to cards containing questions or instructions to act out disaster-specific responses.
When a player is unable to fulfil a task, another can “save” them and receive a “hero token” — tallied at the end to determine a winner.
At least 27,500 deaths and economic losses of $35 billion have been attributed to extreme weather events in the past two decades, according to the 2026 Climate Risk Index.
“It just keeps on getting worse,” Canlas said, noting the lives lost in recent months.
The government is now determining if it will throw its weight behind the distribution of the game, with the sessions in Valenzuela City serving as a pilot to assess whether players find it engaging and informative.
While conceding the evidence was so far anecdotal, ASSIST’s Macatulad said he believed the game was bringing a “significant” improvement in its players’ disaster preparedness knowledge.
“Disaster is not picky. It affects from north to south. So we would like to expand this further,” Macatulad said, adding that poor communities “most vulnerable to the effects of climate change” were the priority.
“Disasters can happen to anyone,” Agasen, the teen, told AFP as the game broke up.
“As a young person, I can share the knowledge I’ve gained... with my classmates at school, with people at home, and those I’ll meet in the future.”










