Google offers Middle East news gatherers thousands to innovate

Money is not available for specific subject matter. (File/Shutterstock)
Updated 17 April 2019
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Google offers Middle East news gatherers thousands to innovate

  • Entrants stand the chance of winning up to $150,000 in funding
  • The succesful applicants will have created innovative concepts that help in the process of telling the news

DUBAI: Tech giant Google is offering funding of up to $150,000 to media companies in the Middle East and North Africa to create innovative ways of telling the news.

The Google News Initiative is aimed at changing the way conventional news is told, but funds are not available for specific content and projects must be executed within a year - although they can run indefinitely.

Ludovic Blecher, Head of Google News Initiative Innovation said news organizations were no longer solely focused on being the first to break stories, now, he said, there was a greater demand for making the content more appealing through the use of technology.

“Smaller news organizations have to use a lot of time and resources to tell the repetitive aspects of a story, such as data,” he explained.

“What if they were able to automate these aspects of the reporting so that the journalists could be freed up research and write the more in depth content? We are not looking to replace journalists, but to free them up so they can do their job.”

A similar scheme was launched in Europe three years ago when 662 projects across 30 countries were shortlisted from an original 5,500 applications.

Applications for the MENA region project open in June and must be submitted by July. The judges will then create a shortlist and those will be interviewed.

The successful applicants will be awarded funds of up to $150,000 to be paid towards 70 percent of the overall cost of the project.

For more information visit Google News Initiative homepage at g.co/newsinnovation.


Saudi gaming industry has promising future, says Qiddiya executive

Updated 04 February 2026
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Saudi gaming industry has promising future, says Qiddiya executive

  • Mike Milanov said that the industry had surpassed the combined industries of film, television, music and sports worldwide
  • Milanov added that Saudi Arabia had talented teams with strong skills in esports and game development

RIYADH: Saudi Arabia is uniquely positioned for a highly promising future in the gaming sector, which is valued at $323 billion globally, according to the head of gaming at Saudi entertainment megaproject Qiddiya.

Mike Milanov, the company’s head of gaming and esports, spoke during the session “The Global Era of Gaming: How It Became the New Frontier for Media and Entertainment” at the Saudi Media Forum 2026 in Riyadh.

The industry, he said, had surpassed the combined industries of film, television, music and sports worldwide and was growing globally at an annual rate of 3 percent to 9 percent, expected to reach about $623 billion by 2035

He added that future generations held different perspectives and levels of engagement, as gaming represented a form of digital advancement and a powerful tool for connection.

Milanov also highlighted how Saudi Arabia had talented teams with strong skills in esports and game development, along with significant creative and innovative energy that supported building relationships both locally and globally.

He further noted that Qiddiya City spanned nearly 330 sq. km, and that more than 86 percent of Saudis identified themselves as gamers, reinforcing the Kingdom’s position as one of the world’s largest gaming and esports markets.

Karen Starr, vice president of marketing, branding and creative at Activision Publishing, also spoke during the panel and emphasized the major role gaming played across social media platforms.

She described this influence as positive for brand building, especially given the young audiences that followed gaming brands.

Starr added that the sustainability of major gaming brands depended on continuous engagement, community-building, and adapting content locally to maintain cultural relevance.

She explained that gaming had evolved into an ongoing media experience based on constant interaction and long-term audience connection.

She also said that gaming today had become a global media force that had surpassed traditional channels, shaping culture, content and audience engagement over time.

Meanwhile, Shelley Williams, executive vice president of sales at F1 Arcade Simulation, spoke about how gaming experiences were built on a sense of belonging and participation, which helped to create stronger infrastructure and extended media experiences.

She said that shared audience experiences opened the door to new ecosystems and further game development, supporting long-term content sustainability.