The meaning of eSports

Euro Sports charter defines All forms of physical activity which, aimed at expressing or improving physical fitness and mental well-being, forming social relationships or obtaining results in competition at all levels. (Shutterstock)
Updated 19 July 2019

The meaning of eSports

JEDDAH: Are eSports really a part of the sport world?

There has been a huge debate on the topic, but today the answer from many industry experts, sports organizations and dictionaries is yes.

The Euro Sports charter under the Council of Europe provides the following definition: “All forms of physical activity which, through casual or organized participation, (are) aimed at expressing or improving physical fitness and mental well-being, forming social relationships or obtaining results in competition at all levels.” If we look at every aspect of the definition, we find that eSports fit. Some might argue that the phrases “physical activity” and “aimed at expressing or improving physical fitness and mental well-being” exclude eSports. Yet on the contrary those terms prove that they are indeed sports.

Stamina

The text clearly states all forms of physical activity and not only extreme physical activity. For any eSports player to compete, they would need a very high level of stamina, just like any motor or air sport athlete. To reach and win world class or even national level competitions, they would need to build staggering levels of stamina.

As far as the phrase “aimed at expressing or improving physical fitness and mental well-being” goes: We look at sporting activities such as darts, golf, and snooker. All of these sports do not have physical fitness as their end goal, but to excel at them an athlete has to, to some degree, ensure that they are physically fit. Additionally, there is no argument around the necessity of mental well-being needed for eSports athletes to be title contenders.

Just like any sport there are those who would make a career out of it.

In Saudi Arabia we have the FIFA  eWorld Cup 2018 champion Mosaad Al-Dossary. He is the latest addition to the multitude of world champions to emerge from the Kingdom in recent years.

“The world as we know it is changing at a fast pace, faster than some of us can keep up with,” Al-Dossary said. “We live in an extraordinary age of connectivity, that is digitally enabled. Every day we are introduced to new concepts that some might reject at first but end up changing the entire way we exist or view life.’’

“No one knew how much the iPod or Instagram would affect our lives when they were first introduced. Even the careers that people now live off could have not been thought off 10 or 15 years ago. After all, as recently as 2008 almost no one knew what a ‘social media manager’ was. Less than 15 years ago no one even knew what a ‘search engine optimization manager’ did.”

In the Middle East, Saudi Arabia was one of the early supporters of eSports thanks to the Saudi Arabian Federation for Electronic and Intellectual Sports (SAFEIS), which gives tremendous support to such athletes. It has sponsored multiple teams in global tournaments such as ISFE and FIFA eNations Cup.

It has also organized a professional eSports league for FIFA and is working on including other games.

For more information on gaming, and eSports in Saudi Arabia, visit SAFEIS website: https://www.safeis.sa/, subscribe to the YouTube channel, follow on Twitter: @SAFEISKSA , and on Instagram: SAFEIS.KSA


Bad weather limits Pakistan-Sri Lanka 2nd day to 17.5 overs

Updated 12 December 2019

Bad weather limits Pakistan-Sri Lanka 2nd day to 17.5 overs

  • About 2,000 spectators were drawn by free entry to the 28,000-seat Cricket Stadium
  • Sri Lanka reached 263-6 when play was called off

RAWALPINDI, Pakistan: Bad weather spoiled the second day of Pakistan’s first home cricket test in more than 10 years as only 17.5 overs could be bowled against Sri Lanka on Thursday.
Resuming on 202-5, Sri Lanka reached 263-6 when play was called off at 3:30 p.m. local time due to bad light. Niroshan Dickwella on 33 was the only wicket to fall.
Only about 2,000 spectators were drawn by free entry to the 28,000-seat Pindi Cricket Stadium.
“I came to the stadium at around 9:30 a.m., but I am so disappointed that I could watch less than 20 overs,” said Siddique Ahmed, a college student. “I wish tomorrow it’s a bright sunny day so that I can watch some exciting cricket.”
But the forecast for Friday is for more rain in this northern city.
Earlier, Dhananjaya de Silva completed his sixth test half-century and Sri Lanka added 20 runs before rain arrived after only 35 minutes of play in the first session.
The 16-year-old fast bowler Naseem Shah induced an edge off Dhananjaya in his third over of the morning, but the batsman was declared not out after video replays showed the ball kissed the grass before wicketkeeper Mohammad Rizwan caught it.
Dhananjaya completed his half-century off the next ball when he played an on drive off a full toss and ran for two runs before the rain came. Dhananjaya has hit eight fours and faced 104 balls.
Play resumed after a break of 2 hours, 43 minutes, and Pakistan finally got the breakthrough with the second new ball during 10 overs of play.
Left-handed Dickwella was neatly caught at gully off left arm fast bowler Shaheen Afridi, then the umpires stopped play due to bad light.
Dhananjaya was unbeaten on 72 off 131 balls with 11 boundaries, and Dilruwan Perera was 2 not out.
Young fast bowlers Afridi (2-47) and Shah (2-75) bowled with some lively pace under favorable conditions, especially with the second new ball.